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    Team Fusion Bonkin's Avatar
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    TFS Developer Update - Patch 4.55 - February 2019

    Hello everybody,

    We'll start this monthly update with a video:



    As you can see, the team remains busy working towards the v5.0 release and today, we have the exciting news that we are able to release a further patch which addresses more bugs and adds some enhancements. The list of changes is as follows:

    • Fix for 1080Ti cards not loading correct texture mipmaps
    • Revised 4.5 quick missions
    • 109s have now the historically correct two radiator circuits
    • Fiat BR-20 engine control levers numbering texture has the "7" and "6" reversed
    Bugtracker #759
    • Spitfire Mk I, Mk Ia, and Mk IIa: Wheel brake lever now animated
    Bugtracker #556
    • Extra (wrong) contrails removed
    • Hit to the right water radiator damages the left water radiator
    Bugtracker #527
    • Beaufighter cockpit glass glass more transparent for pilot and observer
    • Gladiator enhancements to its external model
    • Hurricane control column chain animation corrected
    Bugtracker #1045
    • Enhanced English field textures
    • Disabled 'Anthropomorphic Control' so it is now always off
    • Aircraft of air groups marked as scramble (Full Mission Builder) now start with pre-warmed and running engines. To prevent planes (especially Spitfires and Hurricanes) from already rolling on spawn-in, chocks are initially set and a message is shown in the info window. Black smoke initially emitting from engine disappears immediately on removal of chocks (graphics fix for a later patch)
    • Fixes to enable track record compatibility between game versions
    • Oxygen tank damage now in effect
    • Removed vehicles from plane select listing
    • Smoother grass rendering
    • Weapons/smoke effects revised
    • CR-42 aileron wire animation bug fixed
    • Ju-88 Bottom gunner: annoying moving dot removed from the cockpit
    • Most of the bombs now have skip bomb effects on water (the two types that have not yet are SC 50 and GP 40lbs).
    Bugtracker #1110
    • Trim Wheel Animations in the Spitfires fixed
    Bugtracker #1112
    • Spitfire MkIIa now with correct, enlarged oil cooler

    NOTE:
    1. As usual, please be sure to delete your cache folder (in your 'Documents/1C SoftClub/il-2 sturmovik cliffs of dover' folder) before running the game again.
    2. Unfortunately Avast and AVG Antivirus (and only those, belonging to the same company) have repeatedly and falsely considered Cliffs of Dover's Launcher64.exe as a possible virus. There's nothing we currently can do about this. If you are using one of the two and are having trouble starting Cliffs, please set the Launcher64.exe on their whitelist. Sorry for the inconveniences.
    3. Make sure to rebind your Prop. pitch Automation key to the new 'Toggle Propeller Pitch Mode' in Control settings if your auto pitch is not working in aircraft with auto pitch... as in Bf109E-4 and Bf-110C models.

    Anyway, we hope you enjoy it.

    For and on behalf of Team Fusion Simulations,

    Bonkin.
    Last edited by RAF74_Buzzsaw; Feb-22-2019 at 17:36.

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    Re: TFS Developer Update - February 2019

    Thanks, TF!

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    Re: TFS Developer Update - February 2019

    Nice job TF, keep up the good work!

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    Re: TFS Developer Update - February 2019

    Smashing thanks

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    Re: TFS Developer Update - February 2019


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    Re: TFS Developer Update - February 2019

    Thank you very much !!

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    Re: TFS Developer Update - February 2019

    Classy !

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    Re: TFS Developer Update - February 2019

    Big Thanks!


    I'm off to my desk translating

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    Re: TFS Developer Update - Patch 4.55 - February 2019

    Quote Originally Posted by Bonkin View Post
    • Extra (wrong) contrails removed
    there are still 3 contrails with artifacts up high.
    "Karaya Eins"

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    Re: TFS Developer Update - Patch 4.55 - February 2019

    Thanks TFS.

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    Re: TFS Developer Update - Patch 4.55 - February 2019

    Quote Originally Posted by 9./JG52 gr00ve View Post
    there are still 3 contrails with artifacts up high.
    Yes, we know, hotfix out on Monday... fix has already been tested, but it seems our Steam guy is off for the weekend.

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    Re: TFS Developer Update - Patch 4.55 - February 2019

    Good job all with TFS, keep up the hard work.

    S!Blade<><

    Edit: The new textures are looking good down low TFS!

    Last edited by Blade_Meister; Feb-24-2019 at 01:03.

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    Re: TFS Developer Update - Patch 4.55 - February 2019

    Love the work guys! So much good stuff! That Dewo520 looks fun! That 202 looks like it's going to be a blast as well! Man I can't wait! All the 3d modeling and textures look amazing! Thanks TFS!
    Cheers
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    Re: TFS Developer Update - Patch 4.55 - February 2019

    Wonderful update TF!

    Thank you

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    Re: TFS Developer Update - Patch 4.55 - February 2019

    Quote Originally Posted by RAF74_Buzzsaw View Post
    Yes, we know, hotfix out on Monday... fix has already been tested, but it seems our Steam guy is off for the weekend.
    also, me and my wingman flew side by side yesterday and when you look at contrail from side it looks cartoonish. it have sharp edges and it looks like same pattern coming out of plane in loop. When you move below contrail it looks as it should (spiral)


    Quote Originally Posted by ATAG_Snapper View Post
    Dang! I didn't even spot one of 'em before you bounced me earlier today!

    i've been told that its hard to spot contrails while setting up your compass
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    Re: TFS Developer Update - Patch 4.55 - February 2019

    Thanks guys, awesome work

    Jerry.

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    Re: TFS Developer Update - Patch 4.55 - February 2019

    Thanks for the update Bonkin.

    Great stuff, loving the Video and patch 4.55

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    Re: TFS Developer Update - Patch 4.55 - February 2019

    Quote Originally Posted by 9./JG52 gr00ve View Post
    there are still 3 contrails with artifacts up high.
    Dang! I didn't even spot one of 'em before you bounced me earlier today!



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    Re: TFS Developer Update - Patch 4.55 - February 2019

    Quote Originally Posted by 9./JG52 gr00ve View Post
    there are still 3 contrails with artifacts up high.
    There's a small update available on Steam which fixes this.

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    Re: TFS Developer Update - Patch 4.55 - February 2019

    not sure but, my update on steam showed 0kbs?
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    Re: TFS Developer Update - Patch 4.55 - February 2019

    I said it's small.
    :-)

    In earnest: just a very few megabytes. And kbs is kilobit per second - that's a transmission rate, not a size. I think Steam shows 0kbs when it's done with downloading.
    Last edited by Artist; Feb-25-2019 at 10:45.

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    Re: TFS Developer Update - Patch 4.55 - February 2019

    Quote Originally Posted by Artist View Post
    I said it's small.


    In earnest: just a very few megabytes. And kbs is kilobit per second - that's a transmission rate, not a size. I think Steam shows 0kbs when it's done with downloading.
    Yup, thats correct.


    Just head over to Downloads and you will see your update scheduled or already downloaded.


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