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  1. #1
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    Track Editor is fixed!

    Hi everyone,

    The intrepid fellas at Team Fusion Simulations have advised me that the Track Editor is fixed and fully operational.

    I ran a few tracks myself online the ATAG Server to confirm - the Track Editor indeed enables external views after it processes your recorded track from the server. TFS also advises me that the Track Editor now works for ALL servers, not just ATAG!

    I’ve sent a note to TWC asking them to consider disabling external views on one/all of their servers to try it out.

    EDIT: They did and it does!

    So...all you movie makers: get online, record some tracks, and post your videos!

    Note: Just for fun, I recorded a track in Single Player where in Realism I had disabled external views. Sure enough, the Track playback wouldn’t show any external views. BUT....when I processed the same track though the Track Editor........EXTERNAL VIEWS!!!!

    A BIG thank you to Team Fusion Simulations!

    Snapper
    Last edited by ATAG_Snapper; Jun-19-2019 at 08:47.


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    Re: Track Editor is fixed!

    Great news! I'll try it out tonight.
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    Re: Track Editor is fixed!

    Thanks Snapper, I will post in the FB pages amongst others.

    Cheers,

    Pattle

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    Re: Track Editor is fixed!

    I can confirm that the Track Editor works for the TWC Campaign Server as well.



    HP Omen Laptop 15, AMD Ryzen 5 5600H 16 GB DDR4 RAM, NVIDIA GeForce RTX 3060 Laptop GPU 6 GB VRAM Win 11 64 bit 22H2 (KB5020044), Nvidia GeForce Driver ver 527.56, TrackIR 5, Gear Falcon Trim Box, Gear Falcon Throttle Quadrant, TM16000 joystick, TM Warthog HOTAS, CH Quadrant, Saitek Pro Combat rudder pedals
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    Re: Track Editor is fixed!

    Quote Originally Posted by ATAG_Pattle View Post
    Thanks Snapper, I will post in the FB pages amongst others.

    Cheers,

    Pattle
    That’ll be great, Pats.

    Note to self: keep Pattle updated on stuff - he’ll get the word out!


    HP Omen Laptop 15, AMD Ryzen 5 5600H 16 GB DDR4 RAM, NVIDIA GeForce RTX 3060 Laptop GPU 6 GB VRAM Win 11 64 bit 22H2 (KB5020044), Nvidia GeForce Driver ver 527.56, TrackIR 5, Gear Falcon Trim Box, Gear Falcon Throttle Quadrant, TM16000 joystick, TM Warthog HOTAS, CH Quadrant, Saitek Pro Combat rudder pedals
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    Installation path: C:\Program Files (x86)\Steam\steamapps\common\IL-2 Sturmovik Cliffs of Dover Blitz

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    Re: Track Editor is fixed!

    Hi Pattle. Our of interest, if the track editor code has now been deciphered, is it possible to have effects shown in replays too?
    Currently if engine realism is switched on in live play the exhaust flames are visible. When viewing a replay all exhaust effects are missing. This is a cool visual effect for movie makers, does it now work?

    Cheers, MP
    "The needs of the Flight Sim Community outweigh the needs of the one or the few"

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    Re: Track Editor is fixed!

    .
    Last edited by Cassius; Sep-24-2020 at 14:50.

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    Re: Track Editor is fixed!

    Quote Originally Posted by Mysticpuma View Post
    Hi Pattle. Our of interest, if the track editor code has now been deciphered, is it possible to have effects shown in replays too?
    Currently if engine realism is switched on in live play the exhaust flames are visible. When viewing a replay all exhaust effects are missing. This is a cool visual effect for movie makers, does it now work?

    Cheers, MP
    Flames are now visible on startup - startups tested in both ATAG & TWC servers. Clouds also visible; still need to test if searchlights appear in night missions - they didn’t with earlier version of the Track Editor.


    HP Omen Laptop 15, AMD Ryzen 5 5600H 16 GB DDR4 RAM, NVIDIA GeForce RTX 3060 Laptop GPU 6 GB VRAM Win 11 64 bit 22H2 (KB5020044), Nvidia GeForce Driver ver 527.56, TrackIR 5, Gear Falcon Trim Box, Gear Falcon Throttle Quadrant, TM16000 joystick, TM Warthog HOTAS, CH Quadrant, Saitek Pro Combat rudder pedals
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    Re: Track Editor is fixed!

    Quote Originally Posted by ATAG_Snapper View Post
    That’ll be great, Pats.

    Note to self: keep Pattle updated on stuff - he’ll get the word out!
    Sorry, meant to like but using iPad and hit wrong button

    "Rules are put in place for the guidance of the wise and the obedience of fools" - J W Thomas

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    Re: Track Editor is fixed!

    All questions re Track Editor are fine in this thread.

    I created a very basic Single Mission in the FMB, spawned a Hurricane Rotol 100 Octane in Hawkinge. When playing it straight as a Single Mission the start up flame & smoke effects, plus the continuous flames orange/blue (with illumination effects of the flames on the cowling surrounding the exhaust stacks) are visible - as expected.

    In Realism Options, I disabled External Views, then recorded a track. Playing this track

    1) On start up you see the flames/smoke from inside the cockpit (per normal)
    2) After the start up no flames are visible (disappointing).

    I then ran this track through the Track Editor to re-enable External Views. Playing this track

    1a) On start up you see the flames/smoke from inside the cockpit (per normal)
    1b) After the start up no flames are visible from inside the cockpit (disappointing)

    2a) On start up you see the flames/smoke from outside the aircraft (per normal)
    2b) After the start up no flames are visible from outside the cockpit (disappointing).

    On a possibly related note, on a night mission searchlight beams which are highly visible when playing the live mission are no longer visible during track play, nor when the track is run through the Track Editor.

    I will relay these findings to Team Fusion Simulations by way of updating the Bug Tracker.



    HP Omen Laptop 15, AMD Ryzen 5 5600H 16 GB DDR4 RAM, NVIDIA GeForce RTX 3060 Laptop GPU 6 GB VRAM Win 11 64 bit 22H2 (KB5020044), Nvidia GeForce Driver ver 527.56, TrackIR 5, Gear Falcon Trim Box, Gear Falcon Throttle Quadrant, TM16000 joystick, TM Warthog HOTAS, CH Quadrant, Saitek Pro Combat rudder pedals
    VR: None
    Installation path: C:\Program Files (x86)\Steam\steamapps\common\IL-2 Sturmovik Cliffs of Dover Blitz

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