As you can see from the screenshots posted over the last few days, there is some amazing work going on by the TFS team.
Cheers,
Pattle
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As you can see from the screenshots posted over the last few days, there is some amazing work going on by the TFS team.
Cheers,
Pattle
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d034 z.jpg
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Thanks to LARRY69 for his great screenshots.
There are rumors that the Hans-Joachim Marseille grave has been found empty after have seen these beautiful screenshots!
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My PC specs
Windows 10 Pro 64 bit ~ Intel Core i7-7700K 4.2GHz 8MB Cache Quad core
ASUS ROG STRIX Z270H GAMING Motherboard, Socket 1151 ATX, Dual M.2, USB 3.1 Type-C ~ MSI GeForce GTX 1080 TI Gaming X 11G Graphic Card PCIE 3.0, 11 GB, GDDR5X 352 bit, 11.01 GHz, 1569 MHz
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Corsair CMK16GX4M2B3000C15 Vengeance LPX RAM 16 GB, 2x8 GB, DDR4, 3000 MHz, CL15 ~ EVGA SuperNOVA GQ PSU 750W ~ NZXT CA-N450W-M1 Case for Gaming PC, Black
LG 49UK6200PLA TV 49" 4K UltraHD, IPS Display, 4096 x 2160, Active HDR, Multitasking ~ LG 27UD68P Monitor 27" 4K UltraHD LED IPS, 3840 x 2160, AMD FreeSync, Multitasking
Thrustmaster T.16000M FCS Joystick ~ Thrustmaster TWCS Throttle ~ Thrustmaster TFRP Pedals
Here are some more:
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cheers ...
◇ Principle skinner ◇
.
◇ Principle skinner ◇
.
Don't want to upset anyone but for me there is often an issue in CLOD with some kind of overlay on the planes when seen close to.
Not dipped in milk/ showing 'distance haze - white overlay' on skin when seen close to:
109 in the desert:
More examples of 'white overlay' on aircraft in this old thread:
https://theairtacticalassaultgroup.c...2020#post72020
I really, really love the landscape now!
The shoreline is so nice, I think many pilots are tempted to bail out for a swim.
The Martlet will be so much fun to fly, although I doubt I will get that close to a 109 very often with it.
[QUOTE=RedToo;338012]Love the skins but some of them still look like they have been dipped in milk. When viewed close to they seem to be sharing the distance haze which they shouldn't have when seen close to.
I don't think I agree with the 'dipped in milk' criticism - in bright sunlight (even in the UK let alone in North Africa) colours do look slightly washed out on top of any weathering-related fading. Shadows tend to be very dark, and sunlit areas can look bleached. I think the aircraft in those screenshots look excellent.
Many, many years ago we travelled through southern Algeria. One day there was quite heavy wind and a layer of sand and dust blown up everywhere, reaching up to about one and a half foot over ground. After some hours the wind died down but soeme time later we were stopped by a grinning policeman.
He made us repaint our front licence plate that was nicely sanded down to white colour only ...
Last edited by IIJG27Rich; Sep-08-2019 at 17:45.
Nice screenshots Setback!
Especially love the duel Martlet formation shot! Might have to enter that one in your next local photo comp
I will add that I am quite loving the lighting currently. It does reflect period, in service warbirds quite well.
Last edited by ATAG_Snapper; Sep-09-2019 at 16:09.
Yes, love the lighting too.
Shiny pristine warbirds at modern airshows have their appeal - but look nothing like everyday combat aircraft in WW2. Shiny aircraft would also reflect sunlight strongly and compromise camouflage.
Modern warbirds are pampered in a way the WW2 ones weren't.
Maybe a graphics option for TF5 - 'Airshow Finish' or 'WW2 Combat Veteran Finish'!
Last edited by ATAG_Snapper; Sep-09-2019 at 16:09.
Have to agree to the milk arguement, i noticed it earlier on the C202,
That picture of the downed 109 while having less contrast on the blacks, has visible scratches on the cross (where the contrast is most noticable) while the skins ingame dont have them, I assume that should be done via weathering control anyways.
The 109 skin ingame on the other hand has a uniformly low contrast.
Before any more speculation....
I should have stated from the start that all skins are WiP, and are not finalized yet.
I'm not saying they will be lighter or darker or changed in any specific way, just that they are not necessarily final.
The Bf109E will almost certainly look different in some way, and I will be looking into adjusting the colours on the Martlet (which were just a guesstimate of what might work on the desert map, and have as yet not even been changed by me at all).
Thanks for everyone's comments, attention, and feedback!
Cheers
◇ Principle skinner ◇
.
Real aircraft seeen close to: look like its been photoshoped
To be honest I love the faded look.. It seems more natural for the type of environment we are headed to. Keep up the great work MS!
Cheers
Ribbs
INTEL I5 4670 /16 MB DDR3/ MSI Z97 PCMATE MB
MSI GTX 1060 3 GIG
WIN 7 64
MS Sidewinder 2 precision pro Saitek x52 throttle quadrant
By ATAG_Lewis
Some clarification.
The dust/dirt is added to a skin (or one of the skin files), it is not an inherent part of it, or an issue with the game engine. Without any dirt the planes will look like pristine glossy plastic.
Bf 109 TF5 Setback a044s03 WiP 2.jpg
Bf 109 TF5 Setback a042s06 WiP.jpg
Cheers.
◇ Principle skinner ◇
.
Currently you can adjust the aircraft weathering in options, I guess that is still the case in 5.0.
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