So, I got the 'Rearm/Refuel, Requirements and Delay, Multiplayer' mission running on a dedicated server. All three files are in place. Loading the mission works fine.
When I join the server, in cockpit, the moment I press TAB, 4.Mission, 1.Rearm, nothing happens on the client, and the server throws this error:
Code:
[11:59:24] =================================================
[11:59:24] System.NullReferenceException: Object reference not set to an instance of an object.
[11:59:24] at Mission.isLandedOnAirfield()
[11:59:24] at Mission.areRequirementsMet(Boolean bShowFailMessage)
[11:59:24] at Mission.OnOrderMissionMenuSelected(Player player, Int32 ID, Int32 menuItemIndex)
[11:59:24] at maddox.game.ABattle.OnOrderMissionMenuSelected(Player player, Int32 ID, Int32 menuItemIndex)
[11:59:24] at maddox.game.ABattle.OnEventGame(GameEventId eventId, Object eventArg0, Object eventArg1, Int32 eventArgInt)
[11:59:24] at maddox.game.world.Strategy.OnEventGame(GameEventId eventId, Object eventArg0, Object eventArg1, Int32 eventArgInt)
[11:59:24] at maddox.game.GameDef.eventGame(GameEventId eventId, Object eventArg0, Object eventArg1, Int32 eventArgInt)
[11:59:24] at DCvRNPi8XFSFWmKQkS2LBZu0jlCKiShteFfyci8xJRjY.5MvDe90fseL3JFQYdxDcE5o(GameEventId , Object , Object , Int32 )
[11:59:24] at y45c1v2ebB$KGoVuDLAOgPveOWCjmls4YNlJvUerFjtA.s$bfu6e1CXdvl0HcORTAHEE(GameEventId , Object , Object , Int32 )
[11:59:24] =================================================
What am I missing here?
(Mission is being loaded using the CloD Watchdog, and apart from two lines to set custom icons, nothing special is used/configured...)
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