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Thread: TFS 5.0 Weather/Clouds FIRST LOOK!!

  1. #31
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    Re: TFS 5.0 Weather/Clouds FIRST LOOK!!

    Looks really good.

    Hopefully nothing like the clouds in il2 great battles, the clouds in that game are a total mess.

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    Re: TFS 5.0 Weather/Clouds FIRST LOOK!!

    Currently working on a short video coinciding with our latest update showing weather/cloud development for the upcoming TFS 5.0.

    Noting many comments saying how real the screenshot looked, I have tried to emulate the appearance of a photo from the time period. One that you would see in a news clipping or book. Unable to choose between these three, so sharing them all.

    BnW.jpg

    BNW 2.jpg

    Weather2.jpg


    Cheers,

    Pattle

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    Re: TFS 5.0 Weather/Clouds FIRST LOOK!!

    Quote Originally Posted by ATAG_Pattle View Post
    Currently working on a short video coinciding with our latest update showing weather/cloud development for the upcoming TFS 5.0.

    Noting many comments saying how real the screenshot looked, I have tried to emulate the appearance of a photo from the time period. One that you would see in a news clipping or book. Unable to choose between these three, so sharing them all.

    BnW.jpg

    BNW 2.jpg

    Weather2.jpg


    Cheers,

    Pattle
    This is very impressive!
    Printed in a book, especially the second one would certainly pass as a photograph, if you give just a glance.
    The only give-away is the grass in the foreground.

    Can't wait to fly through these clouds!


    S!


    DerDa

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  6. #34
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    Re: TFS 5.0 Weather/Clouds FIRST LOOK!!

    I want the speed sensation flying between layers of cloud at different heights, like this youtube https://www.youtube.com/watch?v=g1D8KPrR37U .

    Pyrocumulus above largest (city-scale) fires (probably not needed for 5.0). Updrafts and downdrafts and turbulence in clouds. Flatter cloud bases when appropriate. Awesome lighting with darker surface shadows as appropriate. Rainbows!

    All the AI aircraft crew members should have their vision obscured by clouds, but they must not instantly forget any aircraft/ground target/whatever they already know about, that disappears behind clouds... tricky problem!

    Looks good so far!
    Last edited by Bonditaria; Nov-19-2019 at 06:23.

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    Re: TFS 5.0 Weather/Clouds FIRST LOOK!!

    Sometimes I like to give things some dark blue

    49092065597_88a4e4677f_b.jpg
    Last edited by IIJG27Rich; Nov-19-2019 at 16:26.
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  8. #36
    Combat pilot \Hawk/'s Avatar
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    Re: TFS 5.0 Weather/Clouds FIRST LOOK!!

    Quote Originally Posted by IIJG27Rich View Post
    Sometimes I like to give things some dark blue

    49092065597_88a4e4677f_b.jpg
    Damn Authentic like!


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    Re: TFS 5.0 Weather/Clouds FIRST LOOK!!

    I saw a picture in one of my books about 25 years ago that was tinted blue and I thought it looked nice. You hardly see it though.
    "It's not pretty. It's not "your girlfriend". It's not comfortable.....but it is extremely cool"

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    Re: TFS 5.0 Weather/Clouds FIRST LOOK!!

    Made it a little older

    TFS Weather old by mysticpuma2011, on Flickr
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    Re: TFS 5.0 Weather/Clouds FIRST LOOK!!

    @ Mysticpuma...Masterfully done! WOW!!!
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    Re: TFS 5.0 Weather/Clouds FIRST LOOK!!

    Quote Originally Posted by Bonditaria View Post

    All the AI aircraft crew members should have their vision obscured by clouds, but they must not instantly forget any aircraft/ground target/whatever they already know about, that disappears behind clouds... tricky problem!
    That's a very interesting thought.


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    Re: TFS 5.0 Weather/Clouds FIRST LOOK!!

    Quote Originally Posted by Mysticpuma View Post
    Made it a little older
    Nice work !


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  14. #42
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    Re: TFS 5.0 Weather/Clouds FIRST LOOK!!

    Looks great
    "It's not pretty. It's not "your girlfriend". It's not comfortable.....but it is extremely cool"

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    Re: TFS 5.0 Weather/Clouds FIRST LOOK!!

    Thank you Pattle,

    I am very happy with the new forms, especially with the more flatten bottom side of them. They are looking now much like "good weather clouds".

    The effect is described here https://en.wikipedia.org/wiki/Cumulus_cloud:

    "...Cumulus clouds form via atmospheric convection as air warmed by the surface begins to rise. As the air rises, the temperature drops (following the lapse rate), causing the relative humidity (RH) to rise. If convection reaches a certain level the RH reaches one hundred percent, and the "wet-adiabatic" phase begins. At this point a positive feedback ensues: since the RH is above 100%, water vapor condenses, releasing latent heat, warming the air and spurring further convection
    In this phase, water vapor condenses on various nuclei present in the air, forming the cumulus cloud. This creates the characteristic flat-bottomed puffy shape associated with cumulus clouds..."

    Glider pilots are looking for that because it is very good indicator for thermal updraws.

    Carry on, TF
    The fun is always in the sun

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    Re: TFS 5.0 Weather/Clouds FIRST LOOK!!

    TrueSKY has been confirmed by the team on Facebook as the new cloud and weather systems render engine. Looks mightily impressive!



    "The needs of the Flight Sim Community outweigh the needs of the one or the few"

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    Re: TFS 5.0 Weather/Clouds FIRST LOOK!!

    Just to drop it in there, TrueSKY has NOT been confirmed as yet by any TFS member.
    So until it is confirmed I do not see that this is anything other than speculation.

    Happy for Pattle or Buzz to correct me here, but could also be a detail that is not for release if it were the case.

  20. #46
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    Re: TFS 5.0 Weather/Clouds FIRST LOOK!!

    No it has not.

    Quote Originally Posted by Mysticpuma View Post
    TrueSKY has been confirmed by the team on Facebook as the new cloud and weather systems render engine. Looks mightily impressive!




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    Re: TFS 5.0 Weather/Clouds FIRST LOOK!!

    Quote Originally Posted by Mysticpuma View Post
    TrueSKY has been confirmed by the team on Facebook as the new cloud and weather systems render engine. Looks mightily impressive!



    WOW! Maybe this will put to bed "Cliffs of Dover is getting too long in the tooth" nonsense
    "It's not pretty. It's not "your girlfriend". It's not comfortable.....but it is extremely cool"

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  24. #48
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    Re: TFS 5.0 Weather/Clouds FIRST LOOK!!

    Quote Originally Posted by RAF74_Buzzsaw View Post
    No it has not.
    I could not find the announcement , now I know why!

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  26. #49
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    Re: TFS 5.0 Weather/Clouds FIRST LOOK!!

    Seek and ye shall find
    Last edited by Mysticpuma; Nov-26-2019 at 03:45.
    "The needs of the Flight Sim Community outweigh the needs of the one or the few"

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    Re: TFS 5.0 Weather/Clouds FIRST LOOK!!

    True Sky has not been confirmed as the Weather engine for TF 5.0.

    TFS is working on improvements for the weather and cloud systems for the map.

    Cheers,

    Pattle

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    Re: TFS 5.0 Weather/Clouds FIRST LOOK!!

    Quote Originally Posted by Mysticpuma View Post
    Seel and ye shall find

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    Re: TFS 5.0 Weather/Clouds FIRST LOOK!!

    Amazing! Wow, when I first saw that I thought it was a contemporary photo! Congratulations on the fine work!

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  32. #53
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    Re: TFS 5.0 Weather/Clouds FIRST LOOK!!

    can't wait to see it in action!

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    Re: TFS 5.0 Weather/Clouds FIRST LOOK!!

    Seriously impressive looking sky, well done guys.

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    Re: TFS 5.0 Weather/Clouds FIRST LOOK!!

    love clouds, every sky should have one or two. Not too many please kills spotting

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    Re: TFS 5.0 Weather/Clouds FIRST LOOK!!

    Seems to me 'real weather' would provide a TREMENDOUS amount of replayablity to COD, both online and off. Always changing weather would impact mission types, tactics, routes, timing..pretty much EVERYTHING that would keep this game interesting and playable for years.

    Something like FSXWX?

    It would certainly add an additional sense of realism and what real pilots had to consider before and during sorties. I don't know much at all about how it works but it does seem a fairly easy to implement possiblity based on FSX. You wouldn't have to cover the entire globe either, just the existing map area. Would making bombing, escort and intercepting much more challenging and less routine. Just a thought..

  38. #57
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    Re: TFS 5.0 Weather/Clouds FIRST LOOK!!

    I wish I had other things as plenty as "no time".
    Just logged in after quite a while and saw these clouds. Can't believe it, thought at first of a promo shot with real clouds copied in...

    It looks bloody awesome!

    I've said it many times and it looks like as if I'll still have to do it in the future: You guys simply rock!



    and Mysticpuma: delivering great stuff for how many years now? Still remember your "Against All Odds" from 2002 or 2003(?)...

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    Re: TFS 5.0 Weather/Clouds FIRST LOOK!!

    How about some more weather pics. This is a single pic from almost 4 months ago. Anything else that can be shared? Different cloud types and/or conditions? Morning fog? Sunset? Sunrise? Rain? Snow? Different lighting conditions?

  40. #59
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    Re: TFS 5.0 Weather/Clouds FIRST LOOK!!

    Quote Originally Posted by SamJoDo View Post
    How about some more weather pics. This is a single pic from almost 4 months ago. Anything else that can be shared? Different cloud types and/or conditions? Morning fog? Sunset? Sunrise? Rain? Snow? Different lighting conditions?
    We continue to work on the implementation of our new weather systems.

    Most of what is being worked on relates to Frame Rate improvements, shaders which are difficult to see with the eye, and involves a lot of coding which isn't visible.

    We are confident we'll have these changes in the game... but may be a while before we show a complete product.

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