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Thread: TFS 5.0 Heinkel He 111 H-6 torpedo bomber of 6./KG 26

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    Team Fusion ATAG_Pattle's Avatar
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    TFS 5.0 Heinkel He 111 H-6 torpedo bomber of 6./KG 26

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    Heinkel He 111 H 6 torpedo bomber of 6 KG 3 (5).jpg

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    Supporting Member IIJG27Rich's Avatar
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    Re: TFS 5.0 Heinkel He 111 H-6 torpedo bomber of 6./KG 3

    Das Luft Boot
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    Supporting Member III./ZG76_Saipan's Avatar
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    Re: TFS 5.0 Heinkel He 111 H-6 torpedo bomber of 6./KG 3

    for me the ability to have torps will be the best part of 5.0
    ASUS Z370-A, i5 8600k, CM haf-x, EVGA gtx 1660 Ti SC ACX, Antec HC 850, Samsung 120GB SSD , WD Black 1TB, Corsair GSkill 16GB, Creative SB Recon, Creative G500 5.1, ASUS VS248h-P
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    Trust me , I fly a Bf 110 (C2-->C7)

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    Supporting Member Blitzen's Avatar
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    Re: TFS 5.0 Heinkel He 111 H-6 torpedo bomber of 6./KG 3

    It must have taken some real backbone to launch torpedos while flying straight in against any ship with a little firepower. Sitting in that fishbowl of a cockpit one could see just about everything coming directly at you..BTW what sort of flight path & aiming was involved?

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    Manual Creation Group ATAG_Ezzie's Avatar
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    Re: TFS 5.0 Heinkel He 111 H-6 torpedo bomber of 6./KG 3

    Quote Originally Posted by Blitzen View Post
    It must have taken some real backbone to launch torpedos while flying straight in against any ship with a little firepower. Sitting in that fishbowl of a cockpit one could see just about everything coming directly at you..BTW what sort of flight path & aiming was involved?
    Launch was reccomended at around 1000 yds from the tgt and the torp needs to run about 500 yds to arm. Speed from memory was about 180-200 km/hr and launch alt less than 100 m according to the one source i have seen. Still not 100% sure about aiming from the -111. Beam attacks were recommended apparently.

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    Re: TFS 5.0 Heinkel He 111 H-6 torpedo bomber of 6./KG 3

    Quote Originally Posted by ATAG_Ezzie View Post
    Launch was reccomended at around 1000 yds from the tgt and the torp needs to run about 500 yds to arm. Speed from memory was about 180-200 km/hr and launch alt less than 100 m according to the one source i have seen. Still not 100% sure about aiming from the -111. Beam attacks were recommended apparently.
    Speed at launch could be higher than 180-200 kmh. (that is almost stall speed with flaps up for He-111H) Don't believe it needed 500 yards/meters to arm. Some torpedoes could be dropped from as high as 300 meters.

    The He-111H had a Torpedo aiming computer in the cockpit which worked with a sight... we may or may not have that ready for release... if not it will be ready after in a patch.

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