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Thread: Question regarding TheOden's Dynamic Mission

  1. #1
    Student Pilot Arthur-A's Avatar
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    Question regarding TheOden's Dynamic Mission

    Hi everyone,

    I'm having issues with advancement of in TheOden's Dynamic Mission.

    I made sure that the files of the mission are unblocked
    Installed the DynMis 6 into "\Steam\steamapps\common\IL-2 Sturmovik Cliffs of Dover Blitz\missions\Single"
    In the config.ini, I added "scriptAppDomain=0" into the [rts] section

    I wanted to play the mission for the Italian Airforce on the G50. When I loaded the mission, I manually added the tail number and serial number in the Aircraft settings. The mission started with several G50s, including mine, on the airfield. We took off, I check the CTRL + F2 and found that all the enemy aircraft were on the ground. I used radio comms to get the vector to a nearest enemy - no answer. I just flew to the British coast, fired at couple of AA guns, missed and returned to our airfield. After finishing the mission, I launched it again and found out that nothing has changed, it was still day 1 and it didn't advance further.

    Does anyone have similar issue? Could it be that the G50 mission is unfinished or I messed up something during the installation?

    Any help or suggestions will be appreciated.

    Thanks!

  2. #2
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    Re: Question regarding TheOden's Dynamic Mission

    Quote Originally Posted by Arthur-A View Post
    Hi everyone,

    I'm having issues with advancement of in TheOden's Dynamic Mission.

    I made sure that the files of the mission are unblocked
    Installed the DynMis 6 into "\Steam\steamapps\common\IL-2 Sturmovik Cliffs of Dover Blitz\missions\Single"
    In the config.ini, I added "scriptAppDomain=0" into the [rts] section

    I wanted to play the mission for the Italian Airforce on the G50. When I loaded the mission, I manually added the tail number and serial number in the Aircraft settings. The mission started with several G50s, including mine, on the airfield. We took off, I check the CTRL + F2 and found that all the enemy aircraft were on the ground. I used radio comms to get the vector to a nearest enemy - no answer. I just flew to the British coast, fired at couple of AA guns, missed and returned to our airfield. After finishing the mission, I launched it again and found out that nothing has changed, it was still day 1 and it didn't advance further.

    Does anyone have similar issue? Could it be that the G50 mission is unfinished or I messed up something during the installation?

    Any help or suggestions will be appreciated.

    Thanks!
    I think you'll have to turn on Autopilot while on the ground for the wingmen to take of and start the mission..it's an known issue. Once they've started rolling, turn off Autopilot.

  3. #3
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    Re: Question regarding TheOden's Dynamic Mission

    Could I jump in here as well please.

    The reply above says about using autopilot to get the wingmen off the ground, I didn't seem to have aproblem with my wingmen, but like the OP there was no enemy. I can accept this as intended by the mission because I am in the early stage of the BoB it suits the narrative, but am a bit concerned maybe I did something wrong now, or somethign failed to trigger? DO you have to use autopilot to get the enemy to triger?

    I flew around folkstone for a full tank of fuel then landed, but there was no end mission and it just offers me the same mission back in the menu? I did land before the AI and didn't wait for them to come down (because, to be honest I was a little bored and it is getting late!) woudl that stop the mission closing properly?

    Is there anyone who has had a proper sequence of missions in this generator able to help please?
    I am Yo-Yo not YoYo

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    Supporting Member BOO's Avatar
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    Re: Question regarding TheOden's Dynamic Mission

    https://forum.il2sturmovik.com/topic...on-by-theoden/

    Yo-Yo

    Sokol posted this link on another thread by mistake - I think he was answering your question here.
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    Re: Question regarding TheOden's Dynamic Mission

    Oops. You are right moved for here:
    ==========================

    YoYo,

    I don't play CloD anymore - I was disappointed with the news directions shown in the Blitz.

    But at time try "TheOden Dinamic Mission" a bit, I remember have posted some tips in IL2:Bo'X' forum:

    Finally, since this mission script has more than 5000 lines and CloD "It's CloD!" to verify if all are OK right click over screen and in VIEW AIRCAFT look if several British and German planes are listed - meaning that scrip run OK.


    https://forum.il2sturmovik.com/topic...on-by-theoden/
    If you don't see several planes in "VIEW AIRCRAFT" list, including enemy planes, means that script are not running OK, despite the mission has been launched.

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