I've heard that the only single player campaigns will be scripted and will only be for the new theater (hope that's not true).
Any chance of Pat Wilson getting involved and creating something like that for Clod?
I've heard that the only single player campaigns will be scripted and will only be for the new theater (hope that's not true).
Any chance of Pat Wilson getting involved and creating something like that for Clod?
Just bumping in hopes of a response.
It's the Pat Wilson Campaign Generator, originally created for RoF but now also adapted for BoX:
https://forum.il2sturmovik.com/topic...rator-for-bos/
I know 5.00 is a ways off & still in Beta,but having PWCG is a good idea .I wonder if someone here should approach Pat?
AFAIK Pat is busy enough with PWCG for GBS, and doesn’t have time to spend making an entirely new version of PWCG from scratch for CloD. CloD and GBS use different engines, so the amount of work required for him would be insane.
Author of the Their Finest Hour, Their Greatest Challenge, Desert Hawks, Eagles over Tobruk, On Ne Passe Pas!, and Rising from the Ashes campaigns for Cliffs of Dover Blitz and Desert Wings - Tobruk.
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This is also interesting:
Self Inflicted Dynamic Campaign
https://tkoletivrijedi.in.rs/node/249?language=en
https://theairtacticalassaultgroup.c...ad.php?t=31614
Last edited by Karaya; May-20-2020 at 03:31.
And this:
theOden's Dynamic Singleplayer
https://simhq.com/forum/ubbthreads.p...is#Post4301748
Though links seem to be not working. However...
https://theairtacticalassaultgroup.c...ad.php?t=30049
Thanks... I have talked directly to theOden and am happy to say he will be joining TF and officially incorporating his DCG program as well as campaigns based on North Africa into TF 5.0
Last edited by Karaya; May-20-2020 at 03:31.
Poor Pat, he's working really hard on keeping up with all the IL2 Box versions.
But are there any CloD Blitz mission making tools?
Look what PWCG just did for BoX Normandy Map.
http://www.pwcampaignmanager.com/pwc...eb/PWCGBoS.php
He is up to Alpha2 release right now.
And this from an earlier post in the il2sturmovik forums from Patrick Wilson from September 23rd:
Quick update. I have the maps, front lines, squadron airfield assignments, special events, landings, target preferences by date, and a bunch of other stuff done. Running tests right now to work out the kinks. Example: there are no British Dunkirk era tanks in the game, so I am using the BT-7 to stand in as a cruiser. I switch to the Sherman in mid 1942 for Dieppe.
There are lots of other details to be done and even more basic testing before I release an Alpha. I have to add the new vehicles. I have to switch between the Normandy pre and post invasion maps. I need to incorporate Normandy testing deeper into my test suite. I need some manual testing. It's going to take awhile, but progress is being made.
Events that are modeled are:
Dunkirk
BoB anti shipping phase
BoB airfield phase
BoB city phase
Dieppe
Start of American bombing
Normandy landings
Carentan
Cobra
Goodwood
Mortain
Falaise
And then a couple of weeks of semi static before moving to the Rhein map.
No V1s at this point. Probably a later add on.
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Last edited by ATAG_Lenny; Oct-09-2022 at 22:36.
Desktop - Alienware R10, AMD Ryzen 9 5950X, 64Gb DDR4-3400Mhz OC 3734Mhz, Dell RTX 3090 24Gb (512.15), Dell 3221QS (4K @ 60Hz), Win 11 (22000.567), C Drive Steam default, Reverb G2, WMR SteamVR beta - 100% (3160x3088), TM Warthog Throttle/Stick, TM T-Rudder, TM MFDx2, Razer Tartarus Pro
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PWCG = Pat Wilson's Campaign Generator
Got to say, I know there was a screenshot from VR Beta showing a QMB was being built, Buzzsaw mentioned it was for v6.0 (hopefully), but if there isn't a way to integrate one, something like Syn_Vanders Easy Mission Builder would add so much to the game!
https://sites.google.com/view/il2-gr...ttles-emg/home
https://sites.google.com/view/il2-gr...cks?authuser=0
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"The needs of the Flight Sim Community outweigh the needs of the one or the few"
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