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Thread: Dogfight AI in 5.0

  1. #1
    Supporting Member chris455's Avatar
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    Dogfight AI in 5.0

    Can anyone shed any light on the state of the art of 1v1 or 1vMany dogfight AI in the upcoming release? As a primarily offline player, this will be important to me.
    Has it improved since 4.0? I.e., does the enemy still empty his guns into thin air while shooting at you? Does he break for home in the middle of a fight? Will he actively try to turn and engage, or simply bob and weave while you try to hit him?
    Really hoping to see some improvements in this area to go along with all of the magnificent work the team has done in other areas of the sim-
    Cheers!
    Last edited by chris455; Jul-06-2020 at 17:28.
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  2. #2
    TF Leadership RAF74_Buzzsaw's Avatar
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    Re: Dogfight AI in 5.0

    Yes, there have been significant improvements in the AI since the days of the mod.

    You will see these in DESERT WINGS - TOBRUK and BLITZ will also be updated.

    Quote Originally Posted by chris455 View Post
    Can anyone shed any light on the state of the art of 1v1 or 1vMany dogfight AI in the upcoming release? As a primarily offline player, this will be important to me.
    Has it improved since 4.0? I.e., does the enemy still empty his guns into thin air while shooting at you? Does he break for home in the middle of a fight? Will he actively try to turn and engage, or simply bob and weave while you try to hit him?
    Really hoping to see some improvements in this area to go along with all of the magnificent work the team has done in other areas of the sim-
    Cheers!

  3. #3
    Supporting Member chris455's Avatar
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    Re: Dogfight AI in 5.0

    Thank you Buzzsaw,
    Coming from you this is definitely reassuring. Just a thought- if you have any influence, a video specifically showcasing the AI improvements would be caviar- Thanks!
    ASUS ROG Strix Helios GX601 PC
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    In honor of Arlie "Jack" Campbell, (1923-2006), United States Army Air Forces, WWII. Well done, Sir.

  4. #4
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    Re: Dogfight AI in 5.0

    Quote Originally Posted by RAF74_Buzzsaw View Post
    Yes, there have been significant improvements in the AI since the days of the mod.

    You will see these in DESERT WINGS - TOBRUK and BLITZ will also be updated.
    Good to hear this - many thanks.

    Will we also see an end to full rudder deflections in gentle turns which break all the rules of aerodynamics? AI formation leaders are guilty of this; the rest of the formation normally seem to behave more conventionally!

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