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Thread: Wellington Bugs or just the way it is

  1. #1
    Combat pilot TWC_Birdtail's Avatar
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    Wellington Bugs or just the way it is

    Things I've noticed in the Wellington

    - Glance at dash has you looking out the port window
    - engine cowls not animated
    - toggle flaps not working....must use separate binding for up and down
    - toggle bomb bay doors not working.....must use separate binding for open and close
    - toggle canopy works but you cant bail out....you must use jettison before you can bail
    Last edited by TWC_Birdtail; Aug-10-2020 at 14:29.
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    Re: Wellington Bugs or just the way it is

    Quote Originally Posted by TWC_Birdtail View Post
    Things I've noticed in the Wellington

    - Glance at dash has you looking out the port window
    - engine cowls not animated
    - toggle flaps not working....must use separate binding for up and down
    - toggle bomb bay doors not working.....must use separate binding for open and close
    - toggle canopy works but you cant bail out....you must use jettison before you can bail
    For first cant say, trackir so dont use views. Engine cowls is just how it is. Same for beaufighter, I believe this is an issue with how many moving parts the game engine can handle. Its a shame and maybe one day change but not at present I guess.
    Toggle flaps works for me - but you do have to hold the key until reached the required position. Else if you then hit button again it toggles it close direction.
    toggle bomb bay doors works - however if you have entered the bomb aimer position it then doesnt - or rather it starts to open and when you release the toggle they immediately close. I believe from response I got on il2 forum when reporting if you leave aiming position via alt-f2 (I dont have this mapped) the toggle remains operational.

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