Hi Yo-Yo (not YoYo)
Thanks for the reply #58 and #59
Hi Yo-Yo (not YoYo)
Thanks for the reply #58 and #59
Sorry anyone remembers what is the combination of keys to be used to rotate an object from verical to horizontal position?
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My PC specs
Windows 10 Pro 64 bit ~ Intel Core i7-7700K 4.2GHz 8MB Cache Quad core
ASUS ROG STRIX Z270H GAMING Motherboard, Socket 1151 ATX, Dual M.2, USB 3.1 Type-C ~ MSI GeForce GTX 1080 TI Gaming X 11G Graphic Card PCIE 3.0, 11 GB, GDDR5X 352 bit, 11.01 GHz, 1569 MHz
Samsung MZ-V6E250BW SSD 960 EVO, 250 GB, M.2, NVMe ~ Western Digital WD Caviar Blue 2TB 64MB Cache, WD20EZRZ (64MB Cache) ~ Enermax Liqmax II 240 (ELC-LMR240S-BS)
Corsair CMK16GX4M2B3000C15 Vengeance LPX RAM 16 GB, 2x8 GB, DDR4, 3000 MHz, CL15 ~ EVGA SuperNOVA GQ PSU 750W ~ NZXT CA-N450W-M1 Case for Gaming PC, Black
LG 49UK6200PLA TV 49" 4K UltraHD, IPS Display, 4096 x 2160, Active HDR, Multitasking ~ LG 27UD68P Monitor 27" 4K UltraHD LED IPS, 3840 x 2160, AMD FreeSync, Multitasking
Thrustmaster T.16000M FCS Joystick ~ Thrustmaster TWCS Throttle ~ Thrustmaster TFRP Pedals
Hi 1lokos,
I'm sorry but I have no experience with those .ogg sound files. My only experience with them was when I was translating their names. I tried to play some of them to understand what they really say. Some of them say something different than what their names suggest. I found out what you had already mentioned here - some of those .ogg files are corrupted or empty. All those with a very small size. I guess the original developers left them unfinished.
I apologize but I don't know how to play sound files from inside a script.
I would try to ask someone who can see the game code. It must be somewhere there.
Josef
I've put version 1.5 up, this hopefully more accurately covers the steps for making a campaign from individual missions and displaying information on the various screens involved. I cursed this sim something chronic when I was trying to distinguish between the two battle intro screens, finally managed it though. There's one or two other changes in there, but no additional scripting examples sorry
I'll be applying the campaign constructing method I've listed here on my own missions I've got together, then if it all is ok will try and get my 'full' campaign tested, done and out. Then maybe I'll look to learn more of the coding side of things and add that in to the guide. I've finalised this last version after a couple of beers so there may be mistakes in it, and the release of the next version will depend on how long it takes to make the rest of my missions for my campaign, (and possibly some real world things).
I am Yo-Yo not YoYo (that's someone else)
Marked v1.5
Thanks to Yo-Yo
Just a note to this v1.5 'how to campaign briefing'
If you write briefing directly using .briefing file. (because some changes can be made effectively with notepad)
First, your '2nd page' in the .briefing file would like:
To show the 2nd 'Battle Intro' page, you need to make sure there is a Briefing line in .mis file player's air group section, i.e.:Code:[X] // 'X' can be any other words you like but it won't change the upper-left corner title in the game <Name> Y //it can be any other words , it can be 'X' as above <Description> ... ...
Then there is nothing you have to do in the FMB.Code:[RAF_xxxSqn.01] //player's air group section Flight0 1 2 3 Class :yyy //type of plane Formation FINGERFOUR CallSign 26 Fuel 21 Weapons 1 1 SetOnPark 1 Skill 1 1 1 1 1 1 1 1 Aging 46 Briefing X // 'X' or whatever it is, just make sure it as same as the name in the .briefing file(shown above)
Last edited by fenbeiduo; Oct-03-2020 at 08:28.
Visit the Robert Mölders Facebook Group ( ← Left-click on the red link on the left to open the relative page! )
Visit the Robert Mölders YouTube Channel ( ← Left-click on the red link on the left to open the relative page! )
*Important Note: You can also open the Robert Mölders Facebook Group page by clicking directly on my signature image
My PC specs
Windows 10 Pro 64 bit ~ Intel Core i7-7700K 4.2GHz 8MB Cache Quad core
ASUS ROG STRIX Z270H GAMING Motherboard, Socket 1151 ATX, Dual M.2, USB 3.1 Type-C ~ MSI GeForce GTX 1080 TI Gaming X 11G Graphic Card PCIE 3.0, 11 GB, GDDR5X 352 bit, 11.01 GHz, 1569 MHz
Samsung MZ-V6E250BW SSD 960 EVO, 250 GB, M.2, NVMe ~ Western Digital WD Caviar Blue 2TB 64MB Cache, WD20EZRZ (64MB Cache) ~ Enermax Liqmax II 240 (ELC-LMR240S-BS)
Corsair CMK16GX4M2B3000C15 Vengeance LPX RAM 16 GB, 2x8 GB, DDR4, 3000 MHz, CL15 ~ EVGA SuperNOVA GQ PSU 750W ~ NZXT CA-N450W-M1 Case for Gaming PC, Black
LG 49UK6200PLA TV 49" 4K UltraHD, IPS Display, 4096 x 2160, Active HDR, Multitasking ~ LG 27UD68P Monitor 27" 4K UltraHD LED IPS, 3840 x 2160, AMD FreeSync, Multitasking
Thrustmaster T.16000M FCS Joystick ~ Thrustmaster TWCS Throttle ~ Thrustmaster TFRP Pedals
I'll be removing this file from drop box in the new year, (along with the incomplete campaign I was working on thast uses some of the code and which I posted in another thread), so if you want to grab a copy of the guide and provide it in another thread (and maybe unsticky this thread so it can drop to the depths) then do so in the next couple of days.
I am Yo-Yo not YoYo (that's someone else)
Hi,
The link in the original post is now a live link for a version 1.6.
After some time away I came back to CloD and amusingly needed this guide to remember how to do stuff, so it does still have some value.
I've updated:
- the comment reference that is needed to convert your single mission script to a campaign mission as I think that must have changed since I was away
- the width of the column on the wind directions table that was clipping the values
- the bit about the campaign.ini determining which mission is next.
The first and third were the only critically wrong or unclear things that I really had to dig around for answers elsewhere, so it should still server as a virtually single resource for beginners wanting to make basic scripted missions.
I've made some progress on learning C# and using it in CLoD so if I find anything useful I may add in some more examples and update the version. I mean there definitely are at least three things I've learnt recently, but I need the spare time to update this guide properly.
Last edited by Yo-Yo; Feb-28-2023 at 17:54.
I am Yo-Yo not YoYo (that's someone else)
I know this is old but answering because I am here and it may be of use for others.
You might mean Up arrow/8 on the keypad. It can turn a british barrel from veritcal to horizontal.
Then needs the z position to be modified so it is not sunk in the ground. Also if you change it's rotation again it resets to vertical. So always need to flip it as the last thing when setting up it seems.
I am Yo-Yo not YoYo (that's someone else)
NB. I don't think the way in my guide to set up a campaign works on the current version of Clod, the game doesn't seem to see anything in the user docs mission campaign custom location, but this might be that I simply made a mistake in trying to set up the recent camapign I put together (hours and hours of work!). If I find out how to get it working and it is a new preocess I will add it in.
I am Yo-Yo not YoYo (that's someone else)
Have you added the requisite 4 lines to the campaign[s].ini file in the folder holding the custom campaign directory? I assume based on another post I saw you make that you are copying the campaign into the folder structure in Documents and not under Steam. I am away from my PC right now and can post more detailed instructions later today if this didn’t help.
Lenny
Desktop - Alienware R10, AMD Ryzen 9 5950X, 64Gb DDR4-3400Mhz OC 3734Mhz, Dell RTX 3090 24Gb (512.15), Dell 3221QS (4K @ 60Hz), Win 11 (22000.567), C Drive Steam default, Reverb G2, WMR SteamVR beta - 100% (3160x3088), TM Warthog Throttle/Stick, TM T-Rudder, TM MFDx2, Razer Tartarus Pro
Laptop - Dell G7 7590, Intel i7-8750H, 64Gb DDR-2666Mhz, GPU0 Intel UHD 630 1Gb GPU1 Dell RTX 2060 6Gb (512.15), BenQ EX3203R (3K @ 60Hz), Win 11 (22000.567), C drive Steam default, Samsung Odyssey+, WMR SteamVR beta - 100% (1440x1796), TM T16000M, TM TWCS
Yes, I'll run through the process again though.
I am Yo-Yo not YoYo (that's someone else)
OK, I think I have it working, I think I had a blank description where one was needed and a typo in the poster file name. Fingers crossed should be all ok.
I am Yo-Yo not YoYo (that's someone else)
The location and the content of the necessary files for custom campaigns is explained in detail in the Mission Bulder's Manual, Chapter VIII, page 11.
I've updated the version with a small but crucial inclusion: there is now a brief note on how to add the custom campaign to the camaigns.ini files the campaign can actually be selected from the list in game.
I am Yo-Yo not YoYo (that's someone else)
Thank you sir very, very much. I am interested in creating a short campaign in the meaning of to enjoy this marvelous game as much as I possibly can. I tried to understand how to write the certain files for the user made campaign, but I did not quite get the exact answers to my questions from the Mission Builder Guide even though as fine as it is. But from you instructions I found specific instruction with examples for how to write the campaigne files. I will spend some time with it during the next coming days.
Now I know what I am supposed to accomplish. Next I shall find out if I get on with it or not.
Kindest regards
Salute!
Always at your service....and always in your crosshairs,
I remain
ATAG_Walstein
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