Results 1 to 22 of 22

Thread: Maps flipping too soon?

  1. #1
    Team Fusion ATAG_Noofy's Avatar
    Join Date
    Feb 2019
    Location
    https://w3w.co/chat.hisses.lofty
    Posts
    2,602
    Post Thanks / Like
    Total Downloaded
    1.25 GB

    Maps flipping too soon?

    Today the maps seem to flip before all objectives are met.

    First it was Op Sandstorm. After chain home radar was destroyed, plus one other objective (one of the convoys) were destroyed, the map announced all objectives met and flipped, with another 2 hours to go.

    Later same thing happened to the map with the red ship convoy. After the ships sank, the server announced all objectives met and flipped, also with another 2 hours or so to go. I am pretty sure the third point was not met (no one was bombing airfields).

    Possibly a bug?
    Gigabyte Z390 UD | i7 9700K @3.60GHz | 16.0 GB | Windows 10 Pro 64-Bit | NVIDIA GeForce GTX 1070 Ti
    TM Warthog HOTAS | Saitek pro rudder pedals | TrackIR 5 | TeamSpeak 3.3.2 | TS Notifier 1.6.0h

  2. Likes ATAG_Flare, tgif liked this post
  3. #2
    ATAG Member ATAG_Flare's Avatar
    Join Date
    Oct 2013
    Location
    Interior BC --> Kingston ON
    Posts
    2,801
    Post Thanks / Like
    Total Downloaded
    383.91 MB

    Re: Maps flipping too soon?

    Was on with Noofy as well during this.

    First Operation Sandstorm, flipped when only a few objective were cleared, I believe it was the Red HQ which had been bombed and the Axis Supply Convoy.

    Then Tobruk Convoy Red, we sunk all the Red ships in about half an hour or so, and Red had only done 25% damage to Sidi Azeiz. The map flipped right as the last ship was finally sunk.

  4. Likes ATAG_Noofy liked this post
  5. #3
    Manual Creation Group ATAG_Ezzie's Avatar
    Join Date
    Feb 2014
    Posts
    2,301
    Post Thanks / Like
    Total Downloaded
    115.2 KB

    Re: Maps flipping too soon?

    Was flying with Noofy on sandstorm and blue had 3 points and red 0 i think. Reds destroyed a tgt and then the reds have won message appeRed and the map flipped. I'm not sure which tgt the reds destroyed to achieve it but it was a surprise seeing they were on 0 according to the score.

    Also blue took out the radar HQ and didnt see to be awarded 1 point. It was showing as destroyed in the server message but the blue score was 0. Destrpying other blue targets like scegga resulted in the 1 point being awarded ok

    Really enjoying the map and am slowly exploring the different targets

    Ezzie

  6. Likes ATAG_Noofy liked this post
  7. #4
    Supporting Member
    Join Date
    Dec 2019
    Posts
    473
    Post Thanks / Like
    Total Downloaded
    22.61 MB

    Re: Maps flipping too soon?

    What is the best time to be online to see objectives being gone for, as so often all I just see a string of SpitVs vs unrated F4s?
    I am Yo-Yo not YoYo (that's someone else)

  8. #5
    Team Fusion ATAG_Noofy's Avatar
    Join Date
    Feb 2019
    Location
    https://w3w.co/chat.hisses.lofty
    Posts
    2,602
    Post Thanks / Like
    Total Downloaded
    1.25 GB

    Re: Maps flipping too soon?

    Quote Originally Posted by Yo-Yo View Post
    What is the best time to be online to see objectives being gone for, as so often all I just see a string of SpitVs vs unrated F4s?
    Whenever you see bombers on the server ...
    Gigabyte Z390 UD | i7 9700K @3.60GHz | 16.0 GB | Windows 10 Pro 64-Bit | NVIDIA GeForce GTX 1070 Ti
    TM Warthog HOTAS | Saitek pro rudder pedals | TrackIR 5 | TeamSpeak 3.3.2 | TS Notifier 1.6.0h

  9. #6
    Supporting Member
    Join Date
    Dec 2019
    Posts
    473
    Post Thanks / Like
    Total Downloaded
    22.61 MB

    Re: Maps flipping too soon?

    Quote Originally Posted by ATAG_Noofy View Post
    Whenever you see bombers on the server ...
    haha, yeah I just wondered if there was a time (or even day?) when those people who are so inclined to go for objectives are normally on. I don't tend to get on until quite late (Europe).

    I guess I'll just have to try to stick my nose in at different times.
    I am Yo-Yo not YoYo (that's someone else)

  10. #7
    Supporting Member 9./JG52_J-HAT's Avatar
    Join Date
    May 2012
    Location
    Germany
    Posts
    1,367
    Post Thanks / Like
    Blog Entries
    16
    Total Downloaded
    266.37 MB

    Re: Maps flipping too soon?

    I‘ve seen bombers almost every night (EU) going for objectives. Mostly during the week though. On both sides, mostly two or single ones but sometimes more.
    i7 13700KF @5.3 Ghz | RTX 4090 526.86 1440p | 32 Gb RAM 6000 | Win10 64 bit | TrackIR 5 | VKB Gunfighter III | MFG Crosswind V2 | Warthog Throttle | Reverb G2 100% SteamVR SS

  11. #8
    Supporting Member
    Join Date
    Dec 2019
    Posts
    473
    Post Thanks / Like
    Total Downloaded
    22.61 MB

    Re: Maps flipping too soon?

    Quote Originally Posted by 9./JG52_J-HAT View Post
    I‘ve seen bombers almost every night (EU) going for objectives. Mostly during the week though. On both sides, mostly two or single ones but sometimes more.
    Yes a single bomber on each side is kind of the scenario that isn't so appealing!

    Apologies, I didnt mean to hijack the thread, I was just very intrigued when I saw this thread as it suggested the objectives were being acheived which was contrary to my very limited experience of late evening in EU time zones; I just wondered when I should try to get online to see more of the objective based flying. Mind you, its hard for me as I often can't get online till late.
    I am Yo-Yo not YoYo (that's someone else)

  12. Likes tgif liked this post
  13. #9
    Team Fusion ATAG_Noofy's Avatar
    Join Date
    Feb 2019
    Location
    https://w3w.co/chat.hisses.lofty
    Posts
    2,602
    Post Thanks / Like
    Total Downloaded
    1.25 GB

    Re: Maps flipping too soon?

    There are few bomber pilots. Most prefer to dogfight. This is more fun but you don’t flip maps unless you bomb...

    There is no specific time. Sometimes we fly solo, sometimes we team up and go in formation, usually during events such as the former ATAG attack evenings, or the current livestream Saturday night events. You can always post an invite on the forum for bombing in formation, and you’ll most certainly have people willing to join in.
    Gigabyte Z390 UD | i7 9700K @3.60GHz | 16.0 GB | Windows 10 Pro 64-Bit | NVIDIA GeForce GTX 1070 Ti
    TM Warthog HOTAS | Saitek pro rudder pedals | TrackIR 5 | TeamSpeak 3.3.2 | TS Notifier 1.6.0h

  14. #10
    Manual Creation Group ATAG_Ezzie's Avatar
    Join Date
    Feb 2014
    Posts
    2,301
    Post Thanks / Like
    Total Downloaded
    115.2 KB

    Re: Maps flipping too soon?

    Hi Yo-yo,

    'Build it and they will come'

    Sometimes coord bomber activity spontaneously starts. If there's a single bomber / zestorer doing its thing sometimes that will encourage another pilot to do bombing / zestorer raids and then another and so one. This week ive been on a few times and seen several wellies bombing stuff and rolling the maps.

    I used to fly the 111 a lot when taking a break from 110s and these spontaneous raids used to happen every so often. Asking for fighter escort is also another way to get raids going even if only 1 bomber is present.

    Ezzie

  15. Likes DerDa liked this post
  16. #11
    Manual Creation Group DerDa's Avatar
    Join Date
    Apr 2015
    Location
    Heidelberg
    Posts
    2,137
    Post Thanks / Like
    Total Downloaded
    280.96 MB

    Re: Maps flipping too soon?

    Again the map was turning without apparent reason, This time it was the new Mission 'Operation Mirror'. We had just scored one point and were searching for Erwin, but then the message came that red completed all objectives.

    So it is nor mission related but should be something with the server.

    Also I noticed the on 'Operation Mirror' and later on 'Operation Sandstorm' the messages announcing thet AI flights were available appeared very often, about every 15 minutes or so (we did not check the time).
    We send Ai bombers every time it showed up, but I never saw any message about completed objects.

  17. #12
    Team Fusion ATAG_Noofy's Avatar
    Join Date
    Feb 2019
    Location
    https://w3w.co/chat.hisses.lofty
    Posts
    2,602
    Post Thanks / Like
    Total Downloaded
    1.25 GB

    Re: Maps flipping too soon?

    Quote Originally Posted by ATAG_Ezzie View Post
    Hi Yo-yo,

    'Build it and they will come'

    Sometimes coord bomber activity spontaneously starts. If there's a single bomber / zestorer doing its thing sometimes that will encourage another pilot to do bombing / zestorer raids and then another and so one. This week ive been on a few times and seen several wellies bombing stuff and rolling the maps.

    I used to fly the 111 a lot when taking a break from 110s and these spontaneous raids used to happen every so often. Asking for fighter escort is also another way to get raids going even if only 1 bomber is present.

    Ezzie
    I am not good at scripting, but would it be possible for a lone bomber to "take with him" 2-3 AI bombers whose task is just to fly in formation behind the leader, shoot attackers with rear gunners, drop bombs whenever leader drops, then return home?

    Perhaps also link the number of bombs dropped to match that of the leader, so we could do several targets in one run...

    This could be linked to a minimum number of players in a given team, beyond which this option would not be available.

    Just a thought...
    Last edited by ATAG_Noofy; Oct-04-2020 at 06:59.
    Gigabyte Z390 UD | i7 9700K @3.60GHz | 16.0 GB | Windows 10 Pro 64-Bit | NVIDIA GeForce GTX 1070 Ti
    TM Warthog HOTAS | Saitek pro rudder pedals | TrackIR 5 | TeamSpeak 3.3.2 | TS Notifier 1.6.0h

  18. Likes DerDa, ATAG_Hawk liked this post
  19. #13
    ATAG Member ATAG_JackMaxx's Avatar
    Join Date
    Dec 2017
    Location
    Dublin
    Posts
    642
    Post Thanks / Like
    Total Downloaded
    1.23 GB

    Re: Maps flipping too soon?

    LOL five or six AI Noofies hiding the real thing, no wonder I can;t sleep at night

    Seriously thou, I think Jeepy and Snargle know how to do this.
    Don't let Grudges fester and poison your future happiness......get your revenge as quickly as possible.

  20. Likes ATAG_Noofy liked this post
  21. #14
    Team Fusion ATAG_Noofy's Avatar
    Join Date
    Feb 2019
    Location
    https://w3w.co/chat.hisses.lofty
    Posts
    2,602
    Post Thanks / Like
    Total Downloaded
    1.25 GB

    Re: Maps flipping too soon?

    Gigabyte Z390 UD | i7 9700K @3.60GHz | 16.0 GB | Windows 10 Pro 64-Bit | NVIDIA GeForce GTX 1070 Ti
    TM Warthog HOTAS | Saitek pro rudder pedals | TrackIR 5 | TeamSpeak 3.3.2 | TS Notifier 1.6.0h

  22. #15
    ATAG Member ATAG_Flare's Avatar
    Join Date
    Oct 2013
    Location
    Interior BC --> Kingston ON
    Posts
    2,801
    Post Thanks / Like
    Total Downloaded
    383.91 MB

    Re: Maps flipping too soon?

    Quote Originally Posted by ATAG_Noofy View Post
    I am not good at scripting, but would it be possible for a lone bomber to "take with him" 2-3 AI bombers whose task is just to fly in formation behind the leader, shoot attackers with rear gunners, drop bombs whenever leader drops, then return home?

    Perhaps also link the number of bombs dropped to match that of the leader, so we could do several targets in one run...

    This could be linked to a minimum number of players in a given team, beyond which this option would not be available.

    Just a thought...
    This is possible to an extent.

    There is an option to spawn up to 3 more AI with you if enabled on that spawn point. But I don't know if the AI will drop bombs when you do. It would have to be tested.

    The bomber spawn point would also have to only have bombers, otherwise some people could take AI fighter wingmen as well.

  23. Likes ATAG_Noofy liked this post
  24. #16
    Team Fusion ATAG_Noofy's Avatar
    Join Date
    Feb 2019
    Location
    https://w3w.co/chat.hisses.lofty
    Posts
    2,602
    Post Thanks / Like
    Total Downloaded
    1.25 GB

    Re: Maps flipping too soon?

    Quote Originally Posted by ATAG_Flare View Post
    This is possible to an extent.

    There is an option to spawn up to 3 more AI with you if enabled on that spawn point. But I don't know if the AI will drop bombs when you do. It would have to be tested.

    The bomber spawn point would also have to only have bombers, otherwise some people could take AI fighter wingmen as well.
    In my opinion this would add an extra layer of interest.
    First, some of the targets are 45 minutes away, and require five loads to destroy them. If you are the only bomber you can go, once, twice, then probably be tracked and shot down just when you reach 80% destruction, by some bloke who would only spawn at the target airfield to take you out, then return to the "dogfight arena’.
    Having the possibility to build larger bomber formation would not only make it more rewarding to cross the desert, but will force enemy fighter to chase you instead of doing just ground strafing and dogfighting...

    I do not realize how difficult it is to script that... worth giving it a try? At least on one map?
    Gigabyte Z390 UD | i7 9700K @3.60GHz | 16.0 GB | Windows 10 Pro 64-Bit | NVIDIA GeForce GTX 1070 Ti
    TM Warthog HOTAS | Saitek pro rudder pedals | TrackIR 5 | TeamSpeak 3.3.2 | TS Notifier 1.6.0h

  25. Likes Yo-Yo liked this post
  26. #17
    Supporting Member
    Join Date
    Dec 2019
    Posts
    473
    Post Thanks / Like
    Total Downloaded
    22.61 MB

    Re: Maps flipping too soon?

    Quote Originally Posted by ATAG_Noofy View Post
    In my opinion this would add an extra layer of interest.
    First, some of the targets are 45 minutes away, and require five loads to destroy them. If you are the only bomber you can go, once, twice, then probably be tracked and shot down just when you reach 80% destruction, by some bloke who would only spawn at the target airfield to take you out, then return to the "dogfight arena’.
    Having the possibility to build larger bomber formation would not only make it more rewarding to cross the desert, but will force enemy fighter to chase you instead of doing just ground strafing and dogfighting...

    I do not realize how difficult it is to script that... worth giving it a try? At least on one map?
    As a player coming on to the server I would lik to try flying with AI wingmen. It's been frustrating on my last two flights as I've been PK'd be AA (admittedly flying low both times and one time it was my own stupid fault for coming back over the target) but I beleive the 'reward' and enjoyment experience for bothering to invest the time in flying a bomber to a target needs to be optimised as much as possible. Otherwise, one might as well just use online as a dogfight-fest, and that would be a shame for all the effort that has gone into the Wellington.
    I am Yo-Yo not YoYo (that's someone else)

  27. Likes ATAG_Noofy liked this post
  28. #18
    Manual Creation Group DerDa's Avatar
    Join Date
    Apr 2015
    Location
    Heidelberg
    Posts
    2,137
    Post Thanks / Like
    Total Downloaded
    280.96 MB

    Re: Maps flipping too soon?

    Quote Originally Posted by ATAG_Noofy View Post
    In my opinion this would add an extra layer of interest.
    First, some of the targets are 45 minutes away, and require five loads to destroy them. If you are the only bomber you can go, once, twice, then probably be tracked and shot down just when you reach 80% destruction, by some bloke who would only spawn at the target airfield to take you out, then return to the "dogfight arena’.
    Having the possibility to build larger bomber formation would not only make it more rewarding to cross the desert, but will force enemy fighter to chase you instead of doing just ground strafing and dogfighting...

    I do not realize how difficult it is to script that... worth giving it a try? At least on one map?
    Certainly worth trying.
    On the other hand it might make turning maps too easy for single pilots.

    All in all I prefer missions like 'Operation Mirror' where there are a multitude of different targets, some requiring combined effort of several bombers, others achievable with single bombers, fighter-bombers or ground attackers, but all giving some points that add up in the end.

    On sunday two of us could destroy all three radars in 'Sandstorm' during a very long sortie with Blennies. Lots of fun locating the targets, trying to take them out with as few bombs as possible, all the time hoping no flak or enemy fighters will get us.
    We were limping home with badly damaged planes but it felt great when we both managed to land savely at exactly the airfield we had planned to.
    It gave just 1 point for our side, but it was at least 1 point.

    Truck convoys are good smaller targets as well. Parked ac or fuelling trucks. Finding small boats in the ocean transporting spies and destroy them with cannon. Rescue missions!

    Its the diversity that brings fun for many players with different approaches.

  29. #19
    Supporting Member
    Join Date
    Nov 2015
    Location
    Philadelphia Pa
    Posts
    259
    Post Thanks / Like
    Total Downloaded
    353.11 MB

    Re: Maps flipping too soon?

    I fly as a single bomber on most occasions for me the targets are too far to deliver 5 full loads even if a second bomber comes on you will seldom get 5 loads delivered to 2 different targets . Also i have seen a few what I regard as smaller targets In particular an infantry gathering point south of Gambut I have put 2 loads on that thing its smoking and well hit but nothing no joy no percentage down and never destroyed by me . if all the target s are 5 loads its nigh on to impossible I notice also that if red sinks their convoy its over no idea why but seems odd might look at both these items to check them out . another thing some target say things like near the town of something or other i cant find the towns on my map or even google earth how about a few coordinates for these targets
    TGIF

  30. #20
    Team Fusion ATAG_Noofy's Avatar
    Join Date
    Feb 2019
    Location
    https://w3w.co/chat.hisses.lofty
    Posts
    2,602
    Post Thanks / Like
    Total Downloaded
    1.25 GB

    Re: Maps flipping too soon?

    Quote Originally Posted by tgif View Post
    another thing some target say things like near the town of something or other i cant find the towns on my map or even google earth how about a few coordinates for these targets
    TGIF
    Did you check the map that comes with the flashcards? It has towns on it... It is in the folder "C:\Program Files (x86)\Steam\steamapps\common\IL-2 Sturmovik Cliffs of Dover Blitz\manuals\aircraft\Maps for flashcards"
    Last edited by ATAG_Noofy; Oct-05-2020 at 17:38.
    Gigabyte Z390 UD | i7 9700K @3.60GHz | 16.0 GB | Windows 10 Pro 64-Bit | NVIDIA GeForce GTX 1070 Ti
    TM Warthog HOTAS | Saitek pro rudder pedals | TrackIR 5 | TeamSpeak 3.3.2 | TS Notifier 1.6.0h

  31. #21
    Supporting Member
    Join Date
    Nov 2015
    Location
    Philadelphia Pa
    Posts
    259
    Post Thanks / Like
    Total Downloaded
    353.11 MB

    Re: Maps flipping too soon?

    No I did not but I will thanks for the help . i hope it has some names of this little places . Now do we have any anti ship armor I dont know about ??
    tgif

  32. #22
    Team Fusion ATAG_Noofy's Avatar
    Join Date
    Feb 2019
    Location
    https://w3w.co/chat.hisses.lofty
    Posts
    2,602
    Post Thanks / Like
    Total Downloaded
    1.25 GB

    Re: Maps flipping too soon?

    Quote Originally Posted by tgif View Post
    No I did not but I will thanks for the help . i hope it has some names of this little places . Now do we have any anti ship armor I dont know about ??
    tgif
    Yes it should have all known places. It gets regularly updated as the map of the game gets enhanced. Next version (due with release 009) will have for example many emergency landing strips that were added in the southern desert...

    With regards to anti-ship armor, if there are any I don’t know about them. Maybe try different bomb types (AP vs GP). I usually use GP all the time, but maybe AP would be more appropriate in some cases? Need to do some more research / testing on these...

    Or if anyone knows please enlighten us / direct us to threads where this was already discussed
    Last edited by ATAG_Noofy; Oct-06-2020 at 01:17.
    Gigabyte Z390 UD | i7 9700K @3.60GHz | 16.0 GB | Windows 10 Pro 64-Bit | NVIDIA GeForce GTX 1070 Ti
    TM Warthog HOTAS | Saitek pro rudder pedals | TrackIR 5 | TeamSpeak 3.3.2 | TS Notifier 1.6.0h

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •