So, I've built what I hope to be an MP map for the server.
It's got all the spawn points, ships, targets built, tank convoys, tons of flak, and what I think will be an interesting plane matchup (early war!) and uses a part of the Tobruk map not usually visited in the missions we have so far, seige of Tobruk rather than Sollum/Bardia area.
Now, I am no stranger to programming but I am a complete beginner to CloD scripts.
I believe I need the following four main components (treat all of the following as pseudocode):
1. Scripts to count a target as destroyed
I assume this one is something like
onObjectDestroyed{
points_red += 1;
}
But how does one make it so multiple objects are needed to destroy a target? Say you need to blow up the Radar mast, the 2 smaller radar mast, and the command trailer, for example, or a platoon of 6 tanks.
2. Script to keep track of points and roll the map
Now, my question is, surely every mission out there already has these features implemented in one way or another. Would it be possible to get the mission files to some of the missions to look at and with permission, reuse these scripts?
After being in a similar position to flare, this could be a godsend after weeks where I can knock an airfield out by bomb mass dropped but cant work out how to stop anyone spawning anyway.
thanks for this
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