Originally Posted by
1lokos
Is like is.
Specially voice for directions (numbers) are almost inaudible, incomprehensible, even increasing their volume with Audacity, continues sound faint in game.
Voice acting in CloD is a very very difficult thing to improve, because for do this properly is need record ~ 5,000+ samples with four different persons - for English only.
Even if cut off the Training and Cliffs of Dover campaign voice acting (both almost useless), the number still high, probable ~3,000.
Player made changes result PITA because at every patch Steam copy back the bad samples and the empty samples (50 or more "to do" voices).
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