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Thread: Hello!

  1. #1
    Student Pilot
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    Hello!

    Been a long time fan of IL-2, played the original countless hours. Recent Steam sale had some good prices, so finally decided to get all of the IL-2 Battle series, along with Cliffs of Dover. So far I'm loving the new graphics and fidelity, still have yet to try out VR on it but looking forward to that!

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  3. #2
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    Re: Hello!

    Hello
    Eh bien moi aussi je suis dans la même situation.

    Je cherche à mieux comprendre les scripts car je cherche a développer des missions sur le thème du Sqn65 dans lequel J Quills le pilot d'essai de Supermarine qui a testé le prototype du spitfire a été incorporé en août 1940 en pleine bataille d'angleterre

    Bien à vous

  4. #3
    Team Fusion ATAG_Noofy's Avatar
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    Re: Hello!

    Quote Originally Posted by tmuch0041 View Post
    Hello
    Eh bien moi aussi je suis dans la même situation.

    Je cherche à mieux comprendre les scripts car je cherche a développer des missions sur le thème du Sqn65 dans lequel J Quills le pilot d'essai de Supermarine qui a testé le prototype du spitfire a été incorporé en août 1940 en pleine bataille d'angleterre

    Bien à vous
    Bienvenue.
    Voici un lien vers une bonne série de tutos en français:

    https://www.youtube.com/playlist?lis...F2-Kyi5IBVLrIP

    Gigabyte Z390 UD | i7 9700K @3.60GHz | 16.0 GB | Windows 10 Pro 64-Bit | NVIDIA GeForce GTX 1070 Ti
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  5. #4
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    Re: Hello!

    mhmv

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    Team Fusion ATAG_Noofy's Avatar
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    Re: Hello!

    Quote Originally Posted by cacipilot View Post
    mhmv
    jbkp hfdqt mdxak
    Gigabyte Z390 UD | i7 9700K @3.60GHz | 16.0 GB | Windows 10 Pro 64-Bit | NVIDIA GeForce GTX 1070 Ti
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  7. #6
    Student Pilot
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    Re: Hello!

    Hello,

    So far I have been able to experiment and found all the answers using the resources available on this site. Thanks for sharing so much knowledge.

    I managed to launch submissions with the void gpPostMissionLoad(string fileName) procedure in the single mission FMB but I now struggle to transfer the code in a campaign format (from AMission to Mission). It seems that the file path does not work the same as in "public class AMission" mode when run in the "public class Mission" mode. After hours trying different stuff I gave up. I am now desperately stuck and upset I cannot adapt my single mission and make them work in a campaign.

    Any idea how the format of the file path should look using void gpPostMissionLoad(string fileName) within a "public class Mission"? Am I free to put the submissions in a folder named "submission" right in the folder containing my campaign files (like it for the single mission mode)?

  8. #7
    ATAG Member ATAG_Oskar's Avatar
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    Re: Hello!

    Quote Originally Posted by tmuch0041 View Post
    Hello,

    So far I have been able to experiment and found all the answers using the resources available on this site. Thanks for sharing so much knowledge.

    I managed to launch submissions with the void gpPostMissionLoad(string fileName) procedure in the single mission FMB but I now struggle to transfer the code in a campaign format (from AMission to Mission). It seems that the file path does not work the same as in "public class AMission" mode when run in the "public class Mission" mode. After hours trying different stuff I gave up. I am now desperately stuck and upset I cannot adapt my single mission and make them work in a campaign.

    Any idea how the format of the file path should look using void gpPostMissionLoad(string fileName) within a "public class Mission"? Am I free to put the submissions in a folder named "submission" right in the folder containing my campaign files (like it for the single mission mode)?

    Your Campaigns should in "mission/campaign/custom". Something like this should work. Check the example.

    Code:
        static string USER_DOC_PATH = Environment.GetFolderPath(Environment.SpecialFolder.MyDocuments);
        static string MISSION_PATH = USER_DOC_PATH + "/1C SoftClub/il-2 sturmovik cliffs of dover/mission/campaign/custom/myMission/";
        string mySubMissionFullName = MISSION_PATH + "submissions/blueMission_1.mis"

  9. #8
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    Re: Hello!

    Hi Thanks Oskar

    I finally got it to work using the following code. Thanks a million for helping me.

    using System;
    using System.Collections;
    using System.Collections.Generic;
    using System.Diagnostics;
    using System.IO;
    using System.Reflection;
    using System.Timers;
    using maddox.game;
    using maddox.game.world;
    using maddox.GP;
    using part;
    using System.ComponentModel.Design;

    public static class SubmissionFileName
    {
    public static string userdocpath = Environment.GetFolderPath(Environment.SpecialFolde r.MyDocuments);
    public static string CLODO_FILE_PATH = userdocpath + @"\1C SoftClub\il-2 sturmovik cliffs of dover\mission\campaign\custom\campaign_Squadron65" ;
    public static string FILE_PATH = @"\submissions\SQN65_0001.mis";
    public static string mySubmissionName = CLODO_FILE_PATH + FILE_PATH;
    }

    public class Mission : maddox.game.campaign.Mission
    {
    GamePlay.gpPostMissionLoad(SubmissionFileName.mySu bmissionName);
    }

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