1. Trim.
2. Throttle.
On the Hurricane and Spitfire you have controls for 'elevator trim' and for 'rudder trim'. If you do not have your aircraft 'trimmed' it is more difficult to fly in formation.
Use the elevator trim so you don't have to either, push the nose down or pull the nose up with the joystick, to keep the aircraft attitude as you want it . *Attitude being how much the nose is pointing up or down.
You have to use the rudder trim so your aircraft doesn't constantly fly a bit sideways, called skidding, which it will do naturally if you don't get it under control. In the cockpit instruments is a ball or arrow (Hurricane) which indicates if the aircraft is flying straight forward; 'center the ball' with the rudder trim to make the aircraft fly straight forward without requiring constant input from the rudder pedals.
You can easily find more coherent explanations not written by me elsewhere explaining the importance of trim. Do not ignore the cockpit familiarization charts provided for you under the extras/manuals in the game menus, to find basic instruments. Trim controls may need to be applied in the controls options menu. Bear in mind that trims need adjustment as you change attitude (climb, level, dive) and speed.
If you can adjust the trim so you are flying comfortably, you will not need constant input in the control stick and rudder pedals. You will have much finer control of direction when flying trimmed. You need this to fly in formation.
Throttle control is the way to stay in formation. The closer you fly to your leader, the more frequently you will be adjusting the throttle to keep the distance between you. So if you are adjusting the throttle on the keyboard in 10% increments you will not have much fun. Better hardware helps here: if your throttle controller axis is accurate and easily moved small degrees it helps a lot with closer formations. Look carefully on your instruments of engine boost pressure when flying in formation and make small, controlled adjustments to the boost - do not just flap your throttle up and down. Observe what your aircraft is doing, decide what you want changed, remember how to do it, do it, observe what happened, make the next change. And watch six.
One more thing
This game came with several campaigns and missions made by several highly informed and passionate historical mission builders, and personally I find this forum to be a place where this happens
hi?
>hi welcome!
i got a problem on Single mission?
>screw that get teen-screech and get on the servers!
oh ok maybe next time k thx bye
which is a shame. You should be encouraged to fly all the single missions and quick missions and all the campaigns, and THEN go online. imho
If you have never read "Stick and Rudder; An Explanation of the Art of Flying" by Wolfgang Langewiesche, you should download the pdf here
https://theairtacticalassaultgroup.c...downloadid=129
All will be revealed in time but it takes many hours of flying. Have fun.
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