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Thread: HE111 weaving when using normalfly waypoints

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    HE111 weaving when using normalfly waypoints

    Since the last patch in all offline (single, quick, campaign, self-made) missions when normal fly waypoints are used , about 30 seconds after the mission starts all of the HE111s in formation start to gently weave. This weave or oscillation increases and gets more pronounced often with the HE111s colliding.

    Clearly this is an issue in terms of immersion and also in terms of trying to attack the bombers. This is not the weaving related to too high a speed or difference in elevation between waypoints - its is level flight and has only occurred since January. I posted over on the IL2 forums and others have seen the same issue.

    Just wanted to check that this is a known bug.

    I have deleted cache and checked files in steam - all is good there.

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    Ace Rostic's Avatar
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    Re: HE111 weaving when using normalfly waypoints

    I saw that bug much more time ago then since last patch. Not even sure was it after Tobruk release or before. But it was the reason I stopped playing static campaign KG53 "Legion-Kondor" from Piper-Kiev and still waiting AI will be ever updated for flying better in formation.
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    Re: HE111 weaving when using normalfly waypoints

    Quote Originally Posted by Rostic View Post
    I saw that bug much more time ago then since last patch. Not even sure was it after Tobruk release or before. But it was the reason I stopped playing static campaign KG53 "Legion-Kondor" from Piper-Kiev and still waiting AI will be ever updated for flying better in formation.
    Yeah

    It did exist before but was with any bomber and related to speed and altitude changes between waypoints. If you put a formation of stukas in formation and change alt by say 3000 meters over a short distance and a speed of 250kph they will weave to try and keep below 250kph. It tended to be a mission problem.

    This is different, happens for just he111 and in level flight at constant speed. I do a lot of tracks and replays. My tracks pre Dec/jan did not have this problem. Now any mission or campaign with HE111s has it from quick to campaigns to self-built missions. No other German bomber exhibits the behaviour.

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    Re: HE111 weaving when using normalfly waypoints

    shot_20210228_213716.jpg

    Attached an image to show issue

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    TF Leadership RAF74_Buzzsaw's Avatar
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    Re: HE111 weaving when using normalfly waypoints

    Aware of problem and trying to find solution.

    Quote Originally Posted by Peachy9 View Post
    shot_20210228_213716.jpg

    Attached an image to show issue

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    Re: HE111 weaving when using normalfly waypoints

    Quote Originally Posted by RAF74_Buzzsaw View Post
    Aware of problem and trying to find solution.
    No change with latest patch and AI changes? Doesnt seem to be.

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    Re: HE111 weaving when using normalfly waypoints

    Just bumping - still a big issue when any HE111s are involved in Vic formations

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    Re: HE111 weaving when using normalfly waypoints

    Quote Originally Posted by Peachy9 View Post
    Just bumping - still a big issue when any HE111s are involved in Vic formations
    You tested it today?

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    Re: HE111 weaving when using normalfly waypoints

    Quote Originally Posted by RAF74_Buzzsaw View Post
    You tested it today?
    Oooh - I have a queued update in Steam!!

    Just tested it and looks good - thanks for fixing this, you are stars

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    Re: HE111 weaving when using normalfly waypoints

    Quote Originally Posted by Peachy9 View Post
    Just bumping - still a big issue when any HE111s are involved in Vic formations
    Which variant of the He-111 is this occurring with?
    Author of the Their Finest Hour, Their Greatest Challenge, Desert Hawks, Eagles over Tobruk, On Ne Passe Pas!, and Rising from the Ashes campaigns for Cliffs of Dover Blitz and Desert Wings - Tobruk.

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    Re: HE111 weaving when using normalfly waypoints

    Quote Originally Posted by Cybermat47 View Post
    Which variant of the He-111 is this occurring with?
    it was with all of them - but its fixed now with 6th May update

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