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Thread: Update 5.023 Released!

  1. #1
    Team Fusion ATAG_Pattle's Avatar
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    Update 5.023 Released!

    Update 5023.jpg

    Hello pilots! Another update for IL-2 Sturmovik: Desert Wings - Tobruk is here! In this update you will find a number of general changes and updates along with few mission and skin changes.

    As always, we'd like to thank all of our loyal fans who share their feedback in our Steam Forums. Thank you for your support!

    Read the full changelog below:

    General Changes / Updates

    Fixed: Multiplayer, Browse Server, List showed installed DLCs of the server as required, not the DLCs actually required by the running mission

    Fixed: "Recepients", a typo on the Controls Options (category: Chat)

    Fixed: Russian localization of names on Tobruk map

    Password dialog on connecting to a protected server more user friendly (Ok/Cancel) and GUI conformed

    Aircraft's minimum fuel: removed enforcing in Full Mission Builder for AI's and single player's aircrafts

    Aircraft's minimum fuel: exposed information to mission scripts (see SampleMission-v1.0.8)

    Individual minimum fuel loads for all aircrafts

    Corrected weights for Bf-110's

    New Italian translation of Getting Started and Troubleshooting Guide

    Mission Changes / Updates

    Missions: Updated mission Royal Rodeo to use the new Bf-109 F skin 'Yellow rudder and nose, yellow spinner'

    Skin Changes

    Skin: Added new skin 'Yellow rudder and nose, yellow spinner' to all non-tropical Bf-109 F variants

    A NOTE ON THE MINIMUM FUEL PROPERTY

    All aircraft have a minimum fuel property that a player cannot go below
    in the loadout settings in game. That means a player cannot spawn with
    less than that in a multiplayer game. This property is plane specific.

    This restriction does not apply to the fuel amount a mission builder
    sets in the Full Mission Builder for any AI flown aircraft (multiplayer
    or single player mission or campaign) or the player's plane in a
    single player mission or campaign. No fuel setting is touched in
    existing missions.

    In any multiplayer mission the mission builder can circumnavigate this
    restriction via the Rearm/Refuel functionality: It can respect the
    individual plan's minimum fuel property or just ignore it.

    The SampleMission-v1.0.8 contains example code for this. The
    CRearmRefuel-v1.0.3 has a simple switch for it.
    https://www.team-fusion-simulations....ns/Multiplayer

    A NOTE ON "NORMAL TAKEOFF WEIGHT"

    This is a nominal value which can be exceeded. But pilots have to
    be extra careful when flying with a load exceeding this value. The
    more you exceed this, the easier your aircraft might be damaged at
    high g manoeuvres. For example, the Hurricane II manual specifies
    when carrying bombs pilots are prohibited from carrying out
    acrobatics, long steep dives, rolls, loops, etc.



    Cliffs of Dover Blitz and Desert Wings Tobruk are currently on Sale!

    https://store.steampowered.com/app/7...Blitz_Edition/

    https://store.steampowered.com/app/1...Wings__Tobruk/
    Last edited by ATAG_Pattle; Jul-03-2021 at 08:09.

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    Supporting Member IIJG27Rich's Avatar
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    Re: Update 5.023 Released!

    Good news

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    ATAG_Colander's Avatar
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    Re: Update 5.023 Released!

    Quote Originally Posted by ATAG_Pattle View Post
    Corrected weights for Bf-110's

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  6. #4
    Manual Creation Group Maru's Avatar
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    Re: Update 5.023 Released!




    Quote Originally Posted by ATAG_Colander View Post
    .
    Last edited by Maru; Jul-03-2021 at 05:26.

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  8. #5
    Team Fusion Artist's Avatar
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    Re: Update 5.023 Released!

    OP updated with some notes on Fuel Minimum and Takeoff Weight.

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