Greetings pilots! A new update will be released later today!
*** We now support up to 16 USB game controllers aka Joysticks (formerly 8). [Artist]
*** The Beaufighter and Wellington now have FLRC support. [ATAG_Oskar]
*** The headshake effects are now more consistent with the physical laws. [OBT~Mikmak]
*** The ingame info windows now have a new graphics option 'Large' for the engine control feedback (they were much too small for players with 4k displays). [Artist, Danperin]
*** The ingame navigation map's position is now always saved (not only when it had been closed ingame). [Artist]
*** The ingame navigation map's battle area coordinates keep being displayed when zooming out (they used to disappear at a certain level). [Artist]
*** The ingame navigation map's elements can now be displayed in layout 'Large' (they were much too small for players with 4k displays). [Artist/Danperin]
*** The steep rock walls (Tobruk) and cliffs (Channel) do not 'flicker' anymore when zooming in/out from a certain distance or 'change' when coming closer. [Artist]
*** Mission builders now have access to a field "VariantName" in AiAircraft objects. This allows them to access the names of aircraft variants for scoring and logging ("Bf 110 C-4B/trop" instead of 'tobruk:Aircraft.Bf-110C-4B_Trop). [ATAG_Oskar]
engine control feedback:
GUI_InfoWindowsGraphics_Large.png
ingame navigation map's elements
MapLayout_MediumAndLarge.jpg
ingame navigation map's battle area coordinates
BattleArea_Zoom_InMidOut.jpg
As usual, we'd like to thank all of our loyal fans who share their feedback in the various forums. Thank you for your support!
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