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Thread: Very low rendering distance of buildings

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    Student Pilot
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    Very low rendering distance of buildings

    I have small issue that rendering distance of buildings seems very low to me. I believe that earlier (couple of months ago) it was much better. No matter which option i choose in settings (near, far, very far) the buildings are rendered when i am really close to them. Is it "feature" or bug or am i doing something wrong?

    Any help appreciated, because now terrain looks almost like from game from early 2000s. Towns are just flat textures, which renders from 1 km max. I hope that is not feature of new patch :-(

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    Team Fusion Artist's Avatar
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    Re: Very low rendering distance of buildings

    Nothing has been changed in that respect since release (August'20). The distance is approx. 3.5km on the channel map, 5km on the Tobruk map. We're working on that.

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    TF Leadership RAF74_Buzzsaw's Avatar
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    Re: Very low rendering distance of buildings

    As Artist says, we will be introducing changes which will allow rendering at much greater ranges... at the option of players.

    These changes will be introduced with the rest of the Visual Update package.

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    ATAG Member ATAG_JackMaxx's Avatar
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    Re: Very low rendering distance of buildings

    At the risk of sounding like a broken record, aircraft spotting while playing at higher resolutions 1440 and up should be a priority. Gpu and monitor tech increases all the time, if the base programme/engine can't be developed to utilize these improvement in monitor and GPU tech ,I fear you may be flogging a dead horse.
    Don't let Grudges fester and poison your future happiness......get your revenge as quickly as possible.

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    Ace Rostic's Avatar
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    Re: Very low rendering distance of buildings

    Quote Originally Posted by Dupxo View Post
    I have small issue that rendering distance of buildings seems very low to me. I believe that earlier (couple of months ago) it was much better. No matter which option i choose in settings (near, far, very far) the buildings are rendered when i am really close to them. Is it "feature" or bug or am i doing something wrong?

    Any help appreciated, because now terrain looks almost like from game from early 2000s. Towns are just flat textures, which renders from 1 km max. I hope that is not feature of new patch :-(
    Some time ago I did some measurments of rendering distances in CloD Blitz.

    Google translate link:https://theairtacticalassaultgroup-c...o=ajax,nv,elem

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