As title, asking for .Name for actors in this array seems to return AiAirGroup name and not AiActor name?
e.g. AiActor.Name() returns
BoB_LW_ZG2_I.21
not
BoB_LW_ZG2_I.200
BoB_LW_ZG2_I.201
...etc
ThanksCode:public void Takeoff() { if (homeBase != null) { foreach (AiActor takeoffActor in homeBase.QueueTakeoff()) { if (takeoffActor != null) { string name = takeoffActor.Name().ToString(); GamePlay.gpLogServer("***********Actor in takeoff stack = " + name); } } } }
M
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