When I grab the double value of waypoint speed it seems to come out as a value 3.6 times smaller than the km/h that is in the waypoint.
Anyone know why this is?
Firstly I assume it really [U]IS[U] the speed that is in the waypoint and I haven't messed up in my basic understanding of what I am getting in my code?
public double Speed
Member of maddox.game.world.AiWayPoint
My guess is that it is in knots? But 1 kmh = 1.852 knots, 2km/h = 3.704 but that is an errror of 3%?
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