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Thread: how to assign now to a flight a set for trigger- action "air spawn group"

  1. #1
    Student Pilot
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    how to assign now to a flight a set for trigger- action "air spawn group"

    Hello.. This is a question about a feature that seems to be lost in the full mission editor.

    In older versions of the full mission editor, In order to apply a trigger activated by an action to a given flight, there was a tickable in the Group Properties in the second sheet in the Object browser, to mark the flight as affected by the trigger, for example to make it appear after a delay.

    Now I can´t finf this tickable , ¿there is a way to apply a trigger to a flight in a similar way as before?

  2. #2
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    Re: how to assign now to a flight a set for trigger- action "air spawn group"

    Apparently that option was accidentaly removed, so should be back. Until then here is the text from a .mis file that shows where to make it a scripted spawn group manually.

    Code:
    [BoB_RAF_F_32Sqn_Late.01]
      Flight0  1 2 3 4
      Class Aircraft.HurricaneMkI_100oct
      Formation VIC
      CallSign 23
      Fuel 100
      Weapons 1
      Scramble 1
      SpawnFromScript 1
      Skill 0.84 0.84 0.53 0.53 0.53 0.84 0.53 0.53
      Aging 0
    Add in that line three up from the bottom.

    I believe you can still add triggers and the actions from the mission editor, but you can see them at the end of .mis file like this:

    Code:
    [Trigger]
      trigger32 TTime 720
    [Action]
      trigger32 ASpawnGroup 1 BoB_RAF_F_32Sqn_Late.01
    I am Yo-Yo not YoYo (that's someone else)

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  4. #3
    Student Pilot
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    Re: how to assign now to a flight a set for trigger- action "air spawn group"

    Ok. I see and tested it; it works that way

    so good that the missionn files are editable as plain text... an yes, the scripts and actions can be still established from the editor.

    Thanks! Now to put this in good use...

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