I've been exclusively using MS FFB Sidewinder II sticks since my 1st WWII sim in the late 90's. Through 1946 and Cliffs I've used mixed stock and edited (by others) files to suit my needs, as some files were simply too strong ie 'shake' and 'cannon'. I found forum posts saying there has been some editing of Cliffs FFB in past updates, with currently re-labeled FFB files. Lately I've come to the conclusion that my effects overall in game are lesser than what I recall. Not simply one day to the next, but it just suddenly dawned on me. I recall broken engines or prop strikes violently shaking the table. Now the stick just rattles.
I have the fedit program that others have used to edit the FFB files and checked for myself. With fedit open I can play each file while holding the stick. For eg machinegun. Then in game holding the trigger I get the same effect, but much lesser. I'm sure I used to feel a quick 'bump' on bomb release (mortar file I think as it has a single pulse). Now in game nothing at all. Perhaps gear up / down too ? I can't properly recall.
Regardless all files when played in fedit are much stronger than in game. Initially I wondered if my stick was wearing out, or the USB hub / port being an issue. But with all being well outside the game I assume not. The stock files, and those I still have from 1946 all feel much weaker to not at all when in game.
I know not many of us have FFB but there are those with the MS stick and using newer FFB sticks. It's all working as usual, some FFB drop outs with bomb release / cannon and the usual fix methods. Centering and high speed is solid, slight buffet at stall. Just every effect sense is 'weak.'
Anyone else have this issue?
Daz


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