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Thread: "MOD" request - Afterburner

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    "MOD" request - Afterburner

    Team Fusion,

    Please, in the next release chance the word "Afterburner" in "$core>Gui.txt>C_Afterbuner" and $core\i18n\Controls.txt for WEP or apropriated German word - dont use "Nachbrenner" , since this affect only German planes.

    Edit - Maybe borrow "Notleistung" from il-2 1946.



    BTW - In some moment of "Storm of War" development I request to Oleg in SimHQ to leave this GUI. INI files accessible to user, to allow players do translations for your native languages ​​as is possible in IL-2 1946 MOD. He replies que he would check with the programmers... No luck.

    Ty.

    Sokol1
    Last edited by 1lokos; May-29-2013 at 18:04.

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    Re: "MOD" request - Afterburner

    Playing with Keygets:





    Sokol1

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    Ace Mattias's Avatar
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    Re: "MOD" request - Afterburner


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    Re: "MOD" request - Afterburner

    Ah, the "Murder case" (server.txt):

    Code:
    {1} murdered {0}.	{1} murdered the {0}.	{1} прикончил {0}.	{1} zavraždil hráče {0}.	{1} a été tué par {0}.	{1} hat {0} getötet.	{1} ha assassinato {0}.	{1} od jego pocisków padł: {0}.	{1} ha asesinado a {0}.	0 and 1 = name / plane (taken from lines 37-41)


    Sokol1
    Last edited by 1lokos; Jul-14-2013 at 23:04.

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    Team Fusion Salmo's Avatar
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    Re: "MOD" request - Afterburner

    Quote Originally Posted by 1lokos View Post
    Ah, the "Murder case" (server.txt):

    Code:
    {1} murdered {0}.	{1} murdered the {0}.	{1} прикончил {0}.	{1} zavraždil hráče {0}.	{1} a été tué par {0}.	{1} hat {0} getötet.	{1} ha assassinato {0}.	{1} od jego pocisków padł: {0}.	{1} ha asesinado a {0}.	0 and 1 = name / plane (taken from lines 37-41)


    Sokol1
    Two points ...
    1. The server 'murder' messages have been removed in the 1st TF patch.
    2. Investigations for the removal of the server 'murder' messages revealed that the game code does not in fact use the server.txt file for messages, but rather a seperate internal collection of messages containing inside one of the dll's is used by the code.

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    Re: "MOD" request - Afterburner

    I look at dump files of "vanila" CloD and see this message.
    Nice know that are changed - usually I dont pay attention in
    servers kill messages because 99% of time I am the victim .

    But in case of "infamous" Afterburner, editing the text file and load as Keyget MOD
    change the in game message, at least offline. This appear in two or three different files.

    Sokol1

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    Re: "MOD" request - Afterburner

    Just in case... one command that confuse novices (in Controls.txt).

    "Toggle Selected Engines - I (the "infamous" il-2 magic I - Well, in CloD have some "magical powers" too, like turn OFF/ON magnetos switchs...)

    In CloD this command only "Start" the engine, not "Stop" then, so the word "Start" is more appropriated, no?





    Sokol1

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    Re: "MOD" request - Afterburner

    Quote Originally Posted by 1lokos View Post
    Just in case... one command that confuse novices (in Controls.txt).

    "Toggle Selected Engines - I (the "infamous" il-2 magic I - Well, in CloD have some "magical powers" too, like turn OFF/ON magnetos switchs...)

    In CloD this command only "Start" the engine, not "Stop" then, so the word "Start" is more appropriated, no?





    Sokol1


    Good point
    A little late for TF4 I'm afraid, but we will fix this in TF5

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    Re: "MOD" request - Afterburner

    Matias,

    Please, add to list "Kurssteuerung" > "Autopilot" or "Course Autopilot".

    Is boring see this message in Blenheim.

    Even in previous versions don't make sense use German word in English GUI, you dont see "Landeklappen:down"



    Sokol1
    Last edited by 1lokos; Dec-30-2013 at 07:22.

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    Re: "MOD" request - Afterburner

    One more (senseless) German word in English version.

    Fenster (Bf 109 side window).

    Sokol1
    Last edited by 1lokos; Dec-30-2013 at 07:25.

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