A small example of setting a fixed look through gunsight, the example 109E:
[Do not forget after every adjustment to click "Apply"]
1. "Buttons" -> "Assignments" -> "Centering" [clear all items (major release Shift)] -> "User defined views ->" UView1 "-> set a joystick button, we want to center the view through sight.
2. "View Movements buttons" -> "Camera roll and translation (6DOF)" -> "Translation (Camera position" -> Assign a numeric keypad on the items "Right" / "Left" / "Forward" / "Back "(I later added the" Up "/" Down ").
3. "Aditional Settings" -> "UView coordinates" -> Select the number 1 -> Activate the checkbox 6DOF -> "hit 6DOF Setup" -> Enable all checkboxes -> Mode
"Lost" (???) on everything.
4. We go in CloD -> check the flight Shift (there should be no displacement chamber - before clearing in claim 1 Shift was "Devices and return ...").
5. Keypad displace viewpoint forward and to the right (kind of easy through the scope).
6. Press Ctrl + Shift +1 (thereby we record the current position of the POV*. Ini NewView to position UView1)
7. Profit! Wherever we twirled then its head - press of claim 1 return is in sight position saved in step 6.
8. You can also write to the following UView any camera position (look for bronespinku / compass / clock, etc.) and hang them on the other keyboard or Joey.
Ctrl + Shift +1 ... 9 - recorded in camera coordinates ini file numbered UView1 ...
9. (Do not forget to activate only on the necessary 6DOF UView).
So is it possible to adjust to the New View "look" for bronespinku ?
Fits 109, sleeps and pieces.
In others I have not yet sat.
This is if you fly with TrackIR and hat free.
If one use hat - try to hang on these two types of combination with the Shift + click on the joystick HAT right / left.
In the setting of "6DOF Setup" checkbox to remove the Y-axis in the first section (Rotation (Camera direction)) - at the sight of 6 remains the possibility to look up (who wants to - and that down)
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