Air to Ground missiles AFM on develop.
http://youtu.be/ju9nxIwh-nA
Air to Ground missiles AFM on develop.
http://youtu.be/ju9nxIwh-nA
Wags DCS: W 1.26 Update 1 news
http://forums.eagle.ru/showthread.php?t=114584
Much of our efforts are currently on DCS 1.2.6 Update 1 . One of the biggest focuses of this update is on game stability. When the change log is final, it will be posted.
Matt
gr8 news!
http://forums.eagle.ru/showpost.php?...27&postcount=2
DCS 1.2.6 Update 1 - Change Log
DCS World
Fixed crash when loading mission from a public server.
Fixed crash after jumping from aircraft during an "Autostart".
Fixed crash when try to lock ground target when using Easy Radar mode.
Fixed crash after collision of two aircraft.
Fixed crash when player gets close to column with delayed start.
Fixed crash after plane switches to glide path.
Kuznetsov ATC can now recover multiple flights without causing collisions.
Fixed IR pointer when using Combined Arms.
Corrected SSE: Empty Error message on coalition.addGroup().
Glide slope ring and К, Г marks for landing mode are now present for airfields with full Russian ILS system.
Restored Flight tasking commands when not in Game Mode. Attack air defenses: LWIN-D. Attack ground units: LWIN-G. Attack your locked target: LWIN-Q.
Fixed 'Value' in trigger 'Bomb in zone' trigger action.
Fixed missing text: "2, rolling" when starting taxi.
Corrected R-73 DLZ for AI. They should no longer launch outside their DLZ.
DCS: Black Shark 2
IT-23 symbology aspect has been corrected.
Fixed joystick commands for kneeboard.
Fixed missing target markers on Ka-50 Easy Radar.
Fixed simulator crash when loading standard arcade mission for Ka-50 when using Easy Avionics mode.
Lock On: Flaming Cliffs 3
Su-33 falling through the flight deck when landing on the carrier has been fixed.
F-15C and Su-33 unable to connect twice to tanker in network play has been fixed.
F-15C Tanker AP won't disengage when online has been fixed.
F-15C ADI LNAV "Jiggle" has been fixed.
Autopilot. ALTITUDE HOLD, BAROMETRIC OR RADAR ALTITUDE HOLD issues have been fixed.
Several A-10A switches have had their position set to on: PAC Switch, Inverter Switch, AC Gen Switches, Radar Altimeter Switch, Anti Skid Switch, Fuel Boost Pump Switch, and Engine Fuel Flow Switches.
DCS: Combined Arms
Fixed crash occurring when Targeting Panel of selected unit is viewed.
Keyboard input script has been corrected.
DCS: A-10C Warthog
Fixed tanker not completing refueling when in network play.
DCS: Mi-8MTV2
Corrected beacon light connection to electrical bus.
Fixed "floating" UV-26 indication textures.
Added "RI-65 is operative" voice message when turning on the VWS.
Implemented “Game Mode” flight model.
DCS: UH-1H Huey
Fixed M134 minigun fire audio.
AI UH-1H can now fire M134 minigun.
Fixed autostart.
Flexible sight line of sight is now controlled separately from view camera control.
http://forums.eagle.ru/showpost.php?...40&postcount=3
Also today, our official product specifications are as follows:
Minimum system requirements: OS 64-bit Windows Vista, 7 or 8; CPU: Core 2 Duo 2.0 GHz; RAM: 4 GB; Free hard disk space: 10 GB; Video: 512 MB RAM card, DirectX 9.0c - compatible; Sound: DirectX 9.0c - compatible; requires internet activation.
Recommended system requirements: OS 64-bit Windows Vista, 7 or 8; CPU: Core i5+; RAM: 8GB; Hard disk space: 10 GB; Video: Shader 3.0 or better; NVIDIA GeForce GTX560 DirectX 9.0c or better; Sound: DirectX 9.0c - compatible; DirectX: 9.0C; requires internet activation.
Of note, we no longer support 32 bit OS systems
Steam Rise DCS: W requeriments (+2 GB RAM minimum) and ED put 64 Bits OS only
http://store.steampowered.com/app/223750/
future inflight control editorMinimum:
OS:64-bit: Windows Vista, 7 or 8
Processor:Core 2 Duo 2.0 GHz
Memory:6 GB RAM
Graphics:512 MB RAM card
DirectX®:9.0c
Hard Drive:10 GB HD space
Sound:DirectX 9.0c - compatible
Recommended:
OS:64-bit: Windows Vista, 7 or 8
Processor:Core i5+
Memory:8 GB RAM
Graphics:Shader 3.0 or better; NVIDIA GeForce GTX560 / ATI 6950 DirectX 9.0c or better
DirectX®:9.0c
Hard Drive:10 GB HD space
Sound:DirectX 9.0c - compatible
Other Requirements:Broadband Internet connection
http://forums.eagle.ru/showpost.php?...6&postcount=52
In-mission control input manager is currently in testing.
Last edited by Silver_Dragon; Oct-04-2013 at 09:05.
Finally we can set our controls while in a mission / aircraft. That's huge!
"The dissenter is every human being at those moments of his life when he resigns momentarily from the herd and thinks for himself". - Archibald Macleish
Hehe, it's both awesome and just sad at the same time!
russian forum news, working on new 6DoF cockpits to FC-3 (google translator)
http://forums.eagle.ru/showpost.php?...&postcount=427
http://forums.eagle.ru/showpost.php?...&postcount=436MiG booths soon be changed.
Both?
Yes, there are three..
You don't stop playing because you grow old - you grow old because you stopped playing.
i7 980 @ 3.33 GHz (12 CPUs), Win 7 64-bit, 12 Gig DDR3, Gigabyte GTX 480 4 Gig, Corsair AX1200 PSU, CH Combatstick, CH Pedals, CH Quadrant, Track IR5. Upgrading to a GTX 680 when the wife blinks.
Such simple stuff, but so important.
http://forums.eagle.ru/showthread.ph...16#post1898816
Three low light shots from the Nevada map.
DCS: W 1.2.6 Update 2
http://forums.eagle.ru/showpost.php?...57&postcount=4
We have released an update 2 to DCS version 1.2.6.18933. Please use the auto updater and Module Manager as primary tool for updates and module installation.
DCS 1.2.6.18933 Update 2 Change Log
DCS World
Fixed a crash caused by AI in certain conditions.
Fixed crash caused by fullscreen mode failing to initialize when using multimonitor presets (fall back to windowed mode in case of fail).
Multiplayer. Fixed client crash caused by AWACS being killed.
Kh-22 missile 3D model corrected.
Su-25T. Laser Rangefinder doesn't turned OFF when Route mode selected is fixed.
DCS: A-10C Warthog
Fixed crash caused by Mission Prepare.
Flaming Cliffs 3
F-15C. Extra chaff loading has been corrected.
F-15C. Fixed Navigation Mode not updating after aerial refueling.
Fixed Kuznetsov aircraft carrier ATC not providing permission to take off.
Corrected position of smoke outlet of smoke generators.
Su-27. Sorbcya ECM pod 3D model - Fixed navigation light position.
Su-27. 3D model - Fixed canopy texture issue.
Su-27. Adjusted landing gear light cone.
Su-27. Fixed bug with tail numbering for Su-27 "Air Force Standard" scheme.
Su-27. Corrected landing gear animation.
DCS: Mi-8MTV2 Magnificent Eight BETA
Corrected upper blister sections of the cockpit 3D model.
Updated animation of radio channel selectors.
Added animations for the RI-65 voice warning system control panel.
Added thumb button to the rotor brake lever.
Added wheel brake lever to the cyclic control handle.
Adjusted wheel brake sound.
Added bomb release command (B) to the default input profile.
Fuel shut off valves defaulted to off during cold start.
Corrected armament keys for joystick.
Corrected altimeter pressure limits.
Fixed audio volume adjustment when opening/closing blisters.
Removed audio volume adjustment when opening/closing fuselage door.
Fixed camera position issue caused by multiple presses of the Flight Engineer position command.
6 DOF now works correctly when switching to the right pilot position.
Corrected operation of dust protection device heating, engine heating.
Added rudder trimmer option.
Circuit breakers. Common turning-off functionality for auto-stop.
DCS: UH-1H Huey BETA
Fixed sticking commands in the left pilot position.
Got a question ..... I bought the P51 Mustang and installed it just fine. Do I need DCS World also or is it one and the same?
SERVING THE ROF AND BOS COMMUNITY
Since there was 2 DCS World News threads I merged them and kept this one stickied.
Just FYI..
"The dissenter is every human being at those moments of his life when he resigns momentarily from the herd and thinks for himself". - Archibald Macleish
Can someone tell me which control/HOTAS/Slider I need to use to assign my Hotas Cougar Throttle.....to the engine speed/revs? Currently I have to use Range Rotary to change the engine speed and would really like to set it to the Throttle control?
Cheers, MP
Kinney Interactive update, F-35 canceled.
http://forums.eagle.ru/showpost.php?...6&postcount=22
I received word today that they decided to terminate the project.
DCS: World Changelog 1.2.6 Update 3
http://forums.eagle.ru/showpost.php?...15&postcount=5
DCS 1.2.6.19532.290 Update 3 - Change Log for Update 3
DCS World:
Fixed static aircraft submerged in ground on some airfields.
FARP ATC will now respond to "Abort Takeoff" if the player starts with engines running.
Fixed GUI error after attempting to delete a unit under some conditions.
A Ground Vehicle Group can now be placed from ME menu.
Multiplayer: Fixed crash when one player performs belly landing.
Su-25T: Fixed crash when Kh-25MPU is launched when seeker deflection is too great.
New Su-25T quick missions has been added (EN).
Flaming Cliffs 3:
The Kuznetsov aircraft carrier ATC will now give permission for landing.
Su-25: DCS Flaming Cliffs
Interactive training lessons has been added (EN).
DCS: A-10C Warthog:
Fixed missing texture for LITENING II IR pointer beam.
Yaw SAS channels will no longer disable when switching between EGI and HARS.
Fixed A-10C landing gear damage (main tire and rim were removed while main gear was floating as if it was still there)
DCS: UH-1H Huey (Beta):
Fixed typo and changed picture in UH-1H module installer.
Fixed crash when firing Miniguns if "Lights=1" set in options.lua file.
Fixed loss of ADF indication with no change in signal strength.
Added input command for controls of the pilot's sight*
* You may need to delete the user input files for UH-1H for these changes to take effect
Yo-Yo plan an new DCS:W expanded future special effects video(old video: http://youtu.be/XsILOlhheTM)
http://forums.eagle.ru/showpost.php?...66&postcount=5
This video was baked very, very fast. So fast, that it was finished in California just before all necessary video content was transferred from Moscow. Anyway, if nobody does not mnd, we plan to make director's cut with right video and added P.S. material.
Nevada update
http://forums.eagle.ru/showpost.php?...80&postcount=6
A little update:
A couple of weeks ago myself and the other producers got access to the current build of the map within the terrain viewer (hence the new images recently). In the process, we were able to identify half a dozen areas that did not meet our visual quality goals. We are now in the process adjusting the visual quality, while balancing it with file size and game performance. Once these improvement efforts have been completed, I will post some new images.
Matt
Wags detail more data of Nevada
http://forums.eagle.ru/showpost.php?...postcount=2788
Areas in regards to map content (textures, elevation mesh, etc.), not geographic areas.
Oculus Rift support Update
http://forums.eagle.ru/showpost.php?...&postcount=925
Early implementation of stereo view. Once the team in Moscow gets their SDK, progress should move forward enabling OR.
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