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Thread: Hellfire Corner

  1. #31
    Veteran Combat pilot
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    Re: Hellfire Corner

    Gruber,

    Thanks for resiting the bofors at Dover Chain Home...much better field of fire.

    ~S~

    AKA Knutsac

  2. #32
    Supporting Member 9./JG52 Ziegler's Avatar
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    Re: Hellfire Corner

    Just wanted to say that this map has turned into a real scorcher and been allot of fun lately. Since the AI is gone the Reds have begun to fly coordinated raids into France with Blennies and fighter cover to attack/knockout the Blue forward bases. This was exactly as we hoped would happen and I salute the people responsible for making this a really fun and tough map to win.
    Corsair 600T-Gigabite Gigabyte Z77-UD5 mobo-I7 Ivy Bridge 3770k@3.5ghz-Scythe Ninja 3 -16g HyperX- EVGA GTX 670 FTW-HyperX SSD-Logitech G19-Cyborg Ratz 9-CH Thrustmaster Warthog HOTAS and throttle with MFG Crosswind pedals, BenQ 2420T monitor, Track IR-5, Obutto Rev3. http://9jg52.com/

    Glückliche sieben

  3. #33
    Student Pilot
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    Re: Hellfire Corner

    if you speak about our little raid yesterday night... you welcome

    wednesday is our traditional "help the newbies" day in the french speaking community. once in a while after training we try to come on the ATAG server to practice what we learned in "real combat situation".

    we usually are a bunch, so what is better to enjoy the sime than a coordinated raid. especially when one wants to fly big birds.

    but it is could when what you desperatly try t do is saluted by other player. We flew a formation of blennies escorted by spitfires and there were several blue boys giving us a thumb up for that...just after having butchered a bunch of us

  4. #34
    Ace 9./JG52 Hans Gruber's Avatar
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    Re: Hellfire Corner

    Calm down please. This is not an FM discussion thread.

    The mission is an August 1940 scenario so the Spit IIa is not available. There are 8 x E4N derated available from a single base which can be destroyed resulting in no E4Ns.

    Edit by Snapper: Agree. Off topic FM posts have been moved to here: http://theairtacticalassaultgroup.co...480#post117480
    Last edited by ATAG_Snapper; May-06-2014 at 16:40. Reason: Off topic posts moved

  5. #35
    Ace 9./JG52 Hans Gruber's Avatar
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    Re: Hellfire Corner

    v1.7 changelog:

    - Re-created all spawn points on mission in attempt to eliminate the "nothing happens when I click create" bug.
    - All airfields now have custom spawn points. You should spawn close to the end of the runway facing into the wind. There should be much less time spent taxiing now hopefully making things less frustrating for new players.

    If player feedback is positive to the custom spawns I will work on adding them to the other maps.

  6. #36
    Team Fusion ♣_Spiritus_♣'s Avatar
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    Re: Hellfire Corner

    Nice work as always Gruber.


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