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Thread: Re-creating an airfield

  1. #61
    Ace SKG 210_Mölders's Avatar
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    Re: Re-creating an airfield

    Is there a way to rotate horizontally an object editing the mission file?

    /hstart is for the height up/down...any command for the horizontal plane too? ( sample: something like /wstart )
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  2. #62
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    Re: Re-creating an airfield

    Not sure about what you are asking (/wstart)...

    But Numpad keys 4 and 6 allow rotate objects, 7 and 8 in small steeps.

    If the objects are grouped, they are rotated individually inside group, resulting in a misaligned group.

  3. #63
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    Re: Re-creating an airfield

    Quote Originally Posted by 1lokos View Post
    Not sure about what you are asking (/wstart)...

    But Numpad keys 4 and 6 allow rotate objects, 7 and 8 in small steeps.

    If the objects are grouped, they are rotated individually inside group, resulting in a misaligned group.
    Yep I know this ( thanks for your reply somehow! )

    What I was meaning is this...for example...within the static objects there are available some 8.8 cm shells but they are all placed by default in a vertical position...I'n curious to know if there is the chance, in some way, to rotate them horizontally instead ( I have used " w " as " width " as like the actual " h " stands for " height " )
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    ASUS ROG STRIX Z270H GAMING Motherboard, Socket 1151 ATX, Dual M.2, USB 3.1 Type-C ~ MSI GeForce GTX 1080 TI Gaming X 11G Graphic Card PCIE 3.0, 11 GB, GDDR5X 352 bit, 11.01 GHz, 1569 MHz
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