Results 1 to 3 of 3

Thread: Missione "The Long War/Der Lange Krieg"

  1. #1
    Ace Gladio's Avatar
    Join Date
    May 2011
    Location
    Italy
    Posts
    512
    Post Thanks / Like
    Total Downloaded
    0

    Missione "The Long War/Der Lange Krieg"

    92Sqn. Reddog (QJ-R) ha deciso di mettere a disposizione sul server SOW (Storm of War) la sua missione denominata "The Long War/Der Lange Krieg"
    Questa decisione nasce dalla volontà di non disperdere i giocatori quando il server ATAG è (fortunatamente) pieno.

    Si tratta di una missione "speciale" nel senso che è stata realizzata con lo scopo di renderla più dinamica possibile. Infatti, ad esempio, la perdita degli aerei corrisponderà alla loro sottrazione dall'elenco di quelli disponibili. Inizialmente i test prevederanno solamente un paio di obiettivi in modo da semplificare questa prima esperienza e rodare il meccanismo.

    La missione "The Long War/Der Lange Krieg" prevede le seguenti features:

    This mission has the following features:
    - Historical targets. Many of the real BoB targets recreated as close to their proper positions as I can with the map we have and the objects available.
    - Mission persistency. What is accomplished in one session will count the next time the mission plays in the rotation unless all objectives are completed.
    - Restricted Aircraft numbers. Each time you spawn in an aircraft you deplete the pool for that aircraft. Each time you leave an aircraft at a FRIENDLY airfield you add that aircraft back to the pool. Run the pool down to zero and you cannot spawn that aircraft until replacements arrive.
    - Sequential mission objectives. The Blue side can no longer choose which order to hit targets in. There is a "Current Mission", and all AI and player efforts should be directed to destroying that. (Currently 14 + 7 RDF stations)
    - Half hour fly home grace period. If an objective is killed within 45 minutes of the end of the mission, no next Objective is selected, and the mission end time is dynamically changed to give pilots a half hour to return to base. Further take offs are permitted during this period but Aircraft limits still apply both in the taking and returning of aircraft.
    - Objectives have consequences. Take out an airfield, that airfield can no longer be spawned at. Take out RDF station and it no longer functions (for that iteration of the map), destroy an aircraft factory and the replacement rate of aircraft produced there is reduced permanently.
    - Hit the wrong target and earn yourself a 5 minute cooling off period in the sin bin.
    - RDF for the Reds, AI bomber finder for the Blues. Both sides can query the current aircraft availability through custom Tab 4 menus
    La prima missione è prevista per domani venerdi 28 marzo a partire dalle 20.30 ora italiana, ingresso libero (server SOW) e birra per tutti

    NOTA:

    Le cose da tenere sotto controllo sono le seguenti:

    Key things to look out for are:
    - that any aircraft you lose don't get added back onto the available aircraft (accessible via the TAB 4 Menu)
    - That buildings that are destroyed remain destroyed after a restart. To test this I will have to end the mission and restart it at some point.
    - That the sin bin works. This means some poor soul is going to need to bomb the wrong target.

    Thread originale missione "The Long War/Der Lange Krieg" http://theairtacticalassaultgroup.co...ead.php?t=8496
    Regia Aeronautica
    Luftwaffe > Weiß 7
    Regia Aeronautica >
    R.A.F. >

  2. #2
    Combat pilot
    Join Date
    Feb 2014
    Posts
    248
    Post Thanks / Like
    Total Downloaded
    0

    Re: Missione "The Long War/Der Lange Krieg"

    Quote Originally Posted by Gladio View Post
    La prima missione è prevista per domani venerdi 28 marzo a partire dalle 20.30 ora italiana, ingresso libero (server SOW) e birra per tutti
    Ci sarebbi, però non bevo prima di volare
    - That the sin bin works. This means some poor soul is going to need to bomb the wrong target.
    Cosa vuol dire?

  3. #3
    Supporting Member EG14_Marcast's Avatar
    Join Date
    Mar 2013
    Location
    Italy
    Posts
    752
    Post Thanks / Like
    Total Downloaded
    0

    Re: Missione "The Long War/Der Lange Krieg"

    Quote Originally Posted by kampf View Post

    Cosa vuol dire?
    Reddog voleva che qualcuno provasse a colpire gli obiettivi sbagliati per testare il sistema di punizione

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •